• Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • Our weekly protagonist poll is now up! Vote for your favorite Trading Card Game 2 protagonist in the poll by clicking here.
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

Very 1st shoddy team

  • 2
    Posts
    15
    Years
    • Seen Jul 14, 2009
    Gallade (M) @ Focus Sash
    Ability: Steadfast
    EVs: 6 HP/252 Atk/252 Spd
    Adamant nature (+Atk, -SAtk)
    - Close Combat
    - Destiny Bond
    - Leaf Blade
    - Taunt

    Anti leading + taunt. but sometimes i got some problem with the steel leads. :P
    ---
    Machamp (F) @ Choice Band
    Ability: Guts
    EVs: 252 HP/252 Atk/6 SDef
    Adamant nature (+Atk, -SAtk)
    - Ice Punch
    - Close Combat
    - Thunderpunch
    - Payback
    This guy does a great choice job. i got some OHKO's with close combat in some non-super-effective attacks.
    ---
    Azelf @ Focus Sash
    Ability: Levitate
    EVs: 6 HP/252 Spd/252 SAtk
    Mild nature (+SAtk, -Def)
    - Energy Ball
    - Explosion
    - Fire Blast
    - Shadow Ball

    Middle game sweeper. works very well, with some speed and shadow ball for counter the ghosts, like gengar. explosion is good if you can end the game with it. and the surprise, energy ball.

    ---
    Starmie @ Choice Specs
    Ability: Illuminate
    EVs: 6 HP/252 Spd/252 SAtk
    Mild nature (+SAtk, -Def)
    - Thunderbolt
    - Ice Beam
    - Psychic
    - Surf

    Good to trap your enemy, when the last battle ended in a tie. serves as a good infernape/psychic trappers counter too.
    ---
    Skarmory (M) @ Leftovers
    Ability: Keen Eye
    EVs:
    Adamant nature (+Atk, -SAtk)
    - Roost
    - Rock Slide
    - X-Scissor
    - Whirlwind

    There it is. X-Scissor for things like breloom, then rock slide for flyers. Roost + Whirlwind = pretty common skarmory build.
    ---
    Gengar (M) @ Life Orb
    Ability: Levitate
    EVs: 6 HP/252 Spd/252 SAtk
    Timid nature (+Spd, -Atk)
    - Hidden Power [Ice]
    - Focus Blast
    - Thunderbolt
    - Shadow Ball

    Dragon counter. works pretty well, i can OHKO some lugias, making they didn't even see my face. good for fcking blisseys, too.
    ---
     
    Shadow Sneak > Leaf Blade on Gallade, so you have priority and can beat focus sash users.

    Azelf wants Life Orb > Focus Sash, Focus Sash is useless on anything that's not leading. That set also needs some help:

    Azelf @ Life Orb
    Naive
    36 Attack / 252 Sp Attack / 220 Speed
    Explosion
    Psychic
    Flamethrower
    Grass Knot / HP Ground / U-Turn

    Much better set, Grass knot > Energy Ball almost always, and you don't need Shadow Ball as Psychic hits ghosts pretty hard. Plus, you want a powerful STAB if you're dealing neutral damage.

    Why Mild on Starmie? Use timid, much better and doesn't lower your defense.

    Ahhh, Rock Slide and X-scissor on Skarm = no. Use the standard Spiker set:

    Skarmory @ Leftovers / Shed Shell
    Impish
    252 HP / 64 Attack / 176 Defense / 16 Speed
    Brave Bird / Drill Peck
    Roost
    Stealth Rock
    Whirlwind

    Use this to come in on physical attackers and set up SR, almost every team should have it.

    No revenge killer is bad, put a scarf > Life Orb on Gengar so you can revenge Grya/Dragons, which normally would sweep a lot of your team. Right now, it's doing the exact same thing as Azelf.

    Just a few observations
     
    Thanks for the tips my friend :D 'll try it out. but i still prefer fire blast then flamethrower.
     
    Back
    Top