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[Scripting Question] Visibility Circle (Dark Map Circle) follows player and doesnt stay in the center of the screen [17.2+?]

  • 465
    Posts
    8
    Years
    • Seen Jun 17, 2024
    put 17.2+ as not sure if the code was altered or even if this was changed in later versions.


    so i want to implement the dark map circles properly and with them being at the center it doesnt stick to the player on a snap map, unless the fix is not being snap(?), just means i need to rework how my cave graphics are.

    been messing with the def refresh part of DarknessSprite, just cant find then right values.
    any guidance or if its just "make it not snapped/extend map" that helps too.
     
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