Where's the creativity? nowhere (Advice to All)

BrainDamage

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    Advice to All

    IGNORE TITLE YOU SAW IN THE THREAD LIST

    All I keep seeing when people are "RMT"ing are the same pokes with the same, expected moves.

    ADVICE TO ALL: think about it. there is now a pre-set standard moveset and EV spread for almost every useful poke so that when you use them, your opponent will know EXACTLY how to combat it. here's my suggestion to ALL. try not to use these. when I say this, i dont mean act like a noob and do w/e to a poke stupidly. no. Im saying, go through all these pokes' standard movesets and think about the strategy involved in it. then apply this knowledge to creating a more unexpected moveset/EVs, although still effective, to a different poke. therefore, when you send out this carefully thought over poke, whose Ev's and moveset you didnt just take from the standard, the opponent wont know what to expect and wont know how to combat it either.

    surely there are many who agree with me on this point

    READ MY POST AT BOTTOM OF THIS PAGE AS WELL
     
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    [PokeCommunity.com] Where's the creativity? nowhere (Advice to All)


    Nuff said alright Ill stay away from here now...
     
    surely there are many who agree with me on this point
    /me looks up

    Apparently not :(

    I think your advice is good advice and more people should heed it. I mean, if for anything because it would make for more entertaining battles to watch on youtube. Watching OUs with the same exact movesets beat each other up is boring.

    Example of an interesting battle where someone did what you mentioned: https://youtube.com/watch?v=X0QvzGh2zV8

    I love how Raichu pwns Electivire. That Raichu has taken down at least three Electivires on video.

    But ya, I'm a n00b and all when it comes to battling so I guess my opinion doesn't count lol

    P.S. I care bobpie >_>
     
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    The problem is people would rather win than be creative, thats why its called competetive battling. Creative strategies usually get nailed
     
    Gofre, your right. The guy who's video I linked to loses as many battles as he wins (if not more).
     
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    People, try keeping the "Fail" and "No one cares" comments to the minimum; you don't have the right to judge people for expressing their opinion. =\
    ADVICE TO ALL: think about it. there is now a pre-set standard moveset and EV spread for almost every useful poke so that when you use them, your opponent will know EXACTLY how to combat it.
    I stopped taking the post seriously after that sentence. I have nothing against novelty sets and I love using them, but almost every usable Pokémon has around 3 or 4 standard movesets; some more common than the others, but still all standard. For example if you're fighting a Salamence you'll have no idea if it's physical, special or mixed before it attacks you and unless you're lucky and get the right switch in, Mence is most likely going to take out one of your Pokémon right off the bat; possibly 2 if it's a Mixmence.

    And seriously, no matter how uncreative a moveset is, a good player will do just as well with it as with an unpredictable moveset as long as they use it well. =\
    The problem is people would rather win than be creative, thats why its called competetive battling. Creative strategies usually get nailed
    You've never seen a Chainchomp in action, have you? A well played creative strategy works just as well as a well played standard strategy.
     
    The thing is the pokemon metagame has never been balanced. It probably never will be balanced. If you look at the OU pokemon in DP they usually are exclusive to only one of the versions, or require the dongle method or both. And if you can catch them without spending any extra money then they require like three different games to teach them the correct moves.

    Just like how in magic the gathering (and even more so in other CCGs) rare cards are almost always better than the common or uncommon ones. It's the same thing in pokemon. To make it so catching rare pokemon is a reward they make them more powerful than the other pokemon. The same applies to moves on pokemon. Because the power levels were never designed to be balanced to begin with, half by mistake and half on purpose we have this standard pool of 40ish pokemon. Also each of these pokemon has a very small amount of moves that don't suck on that pokemon.

    So face it, your not going to see radically different and creative stuff. That doesn't mean there's no creativity though. The creativity lies in the subtle nuances of how their teams are built. Both may have 5 of the same pokemon with the same movesets, but the 6th pokemon that's different will determine who wins and who doesn't. Just like in MTG how tons of people will run Gruul aggro, but they won't all be the same Gruul aggro.

    It is still possible to win with a rouge deck in MTG through :)
     
    First off, I agree with Smarties. If you don't care, why the hell did you waste time spamming? Just to feel better about yourself?

    Second, I use creative sets all the time. I have a Raichu, Noctowl, & Vileplume. But that doesn't mean I can't be compettitive. I have a standard Gyarados, a Standard Bromzong, and a standard Torterra. Does that mean I'm boring? No.

    I enjoy Richard Steel's battle, despite his overflow of OU's. It's always entertaining. People use OU to win. If you think that thats wrong, that's not good. They have the right to use all OU, just as they are allowed to win "creatively".
     
    I keep my creativity to myself thank you very much.
     
    Being somebody who uses all OU pokemon, I will say that standards don't make battles boring. I agree with sims and smarties 100%.

    the OU metagame (besides my darling UUs) is the funnest metagame IMO. If you want creativity, go to UU where you'll find some creative movesets that work shockingly well. If you don't, go to OU...not to say OU doesn't have creative movesets-it does-but not nearly as many. As smarties pointed out, many pokemon don't have one standard moveset. I fear TTar, since I don't know if boah is out to eat my darling skarmbliss, or if CBtar is gonna strike. You don't have to use novelty sets to be unpredictable :/
     
    The only problem is that the standard moveset may sometimes be the ONLY worthwhile moveset. If you start to get all creative with a Hyper Beam Metagross, sure, everyone will get extremely surprised, but as we all know, it's not worth it.

    Anti-Pop Culture Warrior 13s Choice Band Blissey is also a great example! xDD
     
    The kids just trying to help people, so try not to bash him too much. :/

    Anyways, maybe people could try to be a little more unique, but that's not the point. People repeat these movesets and such because they work, and in the end it doesn't matter whether or not you're unique or not, it matters whether or not you can keep your team alive in battle. Being creative will, for the most part, not win you a battle. (unless you're either really lucky or the creative moveset is actually pretty good)
     
    The only problem is that the standard moveset may sometimes be the ONLY worthwhile moveset. If you start to get all creative with a Hyper Beam Metagross, sure, everyone will get extremely surprised, but as we all know, it's not worth it.

    Anti-Pop Culture Warrior 13s Choice Band Blissey is also a great example! xDD

    Actually, breloom is an even better example :D

    No focus punch...I just can't see that. then again, who knows?

    EDIT: Creativity CAN win battles...like when your late-game sweeper is ready to come out, but the counter is in the way...send out your special metagross and OHKO that ugly skarm...just a totally random example, if it made any sense. Hope I got my point across...
     
    The kids just trying to help people, so try not to bash him too much. :/

    Anyways, maybe people could try to be a little more unique, but that's not the point. People repeat these movesets and such because they work, and in the end it doesn't matter whether or not you're unique or not, it matters whether or not you can keep your team alive in battle. Being creative will, for the most part, not win you a battle. (unless you're either really lucky or the creative moveset is actually pretty good)

    Once again, the threads insulting the boy for stating an innocent opinion is disgusting. I keep seeing that big "fail" along with "No one cares", and thats pitiful.

    But he got mixed up a tad. Honestly, just because we see the standard Porygon-Z, Electrivire, Salamence, etc, doesn't mean that battles are boring.

    People chooses standard for the reason I quoted above me. As DarkIllusion said, they work, or they have less options. UU, while creative, are UU for a reason. They are inferior to OU.

    My team consist of the following:

    Noctowl
    Vileplume
    Raichu
    Bronzong
    Gyarados
    Torterra

    See? Original, yet funtional. As Dark said, if you are creative, make sure it works.

    Creativity doesn't win matches, hence why there are standards. At least my creative team still follows standard team building rules.
     
    Thanks for that, sims796. :3

    Remember people, just because someone has less knowledge that you about something doesn't mean you have to be a jerk about it. You can be nice about it and actually give helpful advice besides 'THIS IDEA TOTALLY SUCKS' or whatever. After all, that doesn't help anyone.

    And I agree with sims. Just because you use common Pokemon doesn't mean the battle will be any less boring. A challenge is a challenge, and what people decide to use in their team is their choice. It is entirely up to them whether or not they decide to make their team creative or not. If creativity matters to you more, that's fine, but make sure that it won't totally destroy you in battle.
     
    I'm brutally honest. I'm not gonna sugar-coat my opinion. I will explain it :/

    sims is correct. He is the master of noctowl and vileplume, 2 UU/NU pokemon that he makes work. Creativity can win battles, but you HAVE to know how and when to use these pokemon, or you'll get torched.
     
    [PokeCommunity.com] Where's the creativity? nowhere (Advice to All)


    Nuff said alright Ill stay away from here now...

    man that made me lol like crazy!!!, but SIms is absolutly right, but the image is still funny...
     
    Agreed. It didn't make me laugh to be honest. But that's beside the point.

    I happen to use a non-standard raikou (3rd gen people). Instead of substitute, I use crunch and claydol gets burnt...those who aren't prepared do get burnt. I also run max speed, which beats adamant duggy. shows what novelty can do :)

    EDIT: Agreed with the post that was deleted? Meh...never mind then :)
     
    Apparently like, everyone missed my point.
    things brought up that have nothing to do with my real point:
    creativity
    boring matches
    OUs are bad

    my point wasnt that people should be creative, and I guess my title confused you all. nor was my point saying that OUs are bad to use, because, yes, I admit they are obviously better, My only point is that if you come up with something that the opponent doesn't know what exactly to expect, you will have an advantage

    (AntiPop) : Creativity can win battles, but you HAVE to know how and when to use these pokemon, or you'll get torched.

    my thoughts almost exactly.

    I didnt think that when i said before that everyone would assume I just meant "be creative. im bored" crap. NO.

    I probably should have put like a disclaimer: for truly advanced players.

    what I was talking about requires a LOT of thought and strategy studying, but in the end you win IF you plan it right.

    and for all of you who said something negative, next time think before you spam.

    P.S. although that picture from House was insulting to me, it was kinda funny
     
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