- 89
- Posts
- 16
- Years
- Seen Apr 4, 2011
Intend to use this team for wifi and linked battles.
The main focus is to set-up stealth rock, then prep myself for a late game sweep with Gyarados by focusing on taking out Gyarados's counters. Afterwards, find a pokemon I can set-up on, proceed to sweep.
Aerodactyl @ Focus Sash
Jolly EV: 252 Atk/252 Spd/4 Hp
Pressure
Earthquake
Rock Slide
Taunt
Stealth Rock
This is a typical Aero lead. Aerodactyl's main purpose is to set-up SR to allow Gyarados to OHKO/2HKO many pokemon after a single DD. Aero is also needed to mess up other pokemon from setting up in the start. Stealth Rock weakness hurts gyarados. Should it live the first few turns, it can come in handy later for revenge killer.
Gengar @ Life Orb
Timid EV: 252 SpAtk, 252 Speed, 4 HP
Protect
Focus Blast
Thunderbolt
Shadow Ball
Considering I expect aero do die, I have gengar on my team to block any rapid spinners that might pop-up trying to rid themself of SR. Gengar also does a good job of being able to counter Starmie which can give my Gyarados troubles if it is not taken out early.
Magnezone @ Leftovers
Naïve EV: 216 Speed, 252 SpAtk, 40 Atk
Magnet Pull
----
Thunder
Rain Dance
Signal Beam
Iron Head
My Magnezone is primarily a gimmick pokemon. Given that I am trying to use this for non-shoddy battles. Trying to get HP to work at a reasonable power would not really be possible on my magnezone. It's main purpose is to try to take out steel types. To account for the lack of power I would be missing out on with HP fire, I am using Thunder. Considering I would be switching into mainly steel types, this causes them to stay in battle, or they will flee like scizor with u-turn or skarmory with shed shell. In which case, I will use rain dance to set-up for 100% accuracy for thunder and it decreases the weakness magnezone has to fire attacks. The added benefit is that rain dance, if I use it early enough, can carry over to my gyarados to power its waterfall attack and vaporeon. Or take out sandstorm/hail that might already be in effect weak. Signal Beam can be used to attack pokemon that might resist thunder like Jolteon or ground types. It also enables me to pretty much OHKO celebi. Iron Head is a stab to allow me to hit Blissey. If rain dance is out, a blissey with flamethrower will not be too much of a threat.
Gyarados @ Life Orb
Jolly EV: 252 Atk, 252 Speed, 4 HP
----
Earthquake
Stone Edge
Dragon Dance
Waterfall
The whole purpose of my team was to set-up for my gyarados to be able to sweep. It has few counters, and is not easily taken down by priority moves such as ice shard or bullet punch due to neutral or resisted resistance. This makes it slightly more ideal than dragonite or salamence which are taken out by ice shard from mamoswine, choice band donphon and weavile. Also, intimidate allows for that extra insurance that I would be able to get dragon dance set-up without dying if I bring gyarados out on a physical type.
Vaporeon @ Leftovers
Bold EV: 188 HP, 252 Def, 68 Speed
----
Wish
Protect
Surf
Ice Beam
Vaporeon works great for taking out many counters on my team. Dragons namely have something to worry about against vaporeon with Ice Beam on it. Surf takes out lots of other pokemon from lucario, infernape, etc. Wish and protect enable me to stall when I need to, keep it alive, and pass health onto others.
Porygon 2 @ Leftovers
Bold EV: 252 HP, 216 Def , 40 SpAtk
Trace
----
Thunderbolt
Ice Beam
Recover
Thunder Wave
Without this pokemon, I would have a severe gyarados problem. So, it is needed that I have a great gyarados counter. Porygon2 also happens to double as a counter to a lot of other notable pokemon like vaporeon, jolteon, etc. by copying their ability. Recover is there to allow me to outlast them. Thunderwave is for crippling pokemon.
The main focus is to set-up stealth rock, then prep myself for a late game sweep with Gyarados by focusing on taking out Gyarados's counters. Afterwards, find a pokemon I can set-up on, proceed to sweep.
Aerodactyl @ Focus Sash
Jolly EV: 252 Atk/252 Spd/4 Hp
Pressure
Earthquake
Rock Slide
Taunt
Stealth Rock
This is a typical Aero lead. Aerodactyl's main purpose is to set-up SR to allow Gyarados to OHKO/2HKO many pokemon after a single DD. Aero is also needed to mess up other pokemon from setting up in the start. Stealth Rock weakness hurts gyarados. Should it live the first few turns, it can come in handy later for revenge killer.
Gengar @ Life Orb
Timid EV: 252 SpAtk, 252 Speed, 4 HP
Protect
Focus Blast
Thunderbolt
Shadow Ball
Considering I expect aero do die, I have gengar on my team to block any rapid spinners that might pop-up trying to rid themself of SR. Gengar also does a good job of being able to counter Starmie which can give my Gyarados troubles if it is not taken out early.
Magnezone @ Leftovers
Naïve EV: 216 Speed, 252 SpAtk, 40 Atk
Magnet Pull
----
Thunder
Rain Dance
Signal Beam
Iron Head
My Magnezone is primarily a gimmick pokemon. Given that I am trying to use this for non-shoddy battles. Trying to get HP to work at a reasonable power would not really be possible on my magnezone. It's main purpose is to try to take out steel types. To account for the lack of power I would be missing out on with HP fire, I am using Thunder. Considering I would be switching into mainly steel types, this causes them to stay in battle, or they will flee like scizor with u-turn or skarmory with shed shell. In which case, I will use rain dance to set-up for 100% accuracy for thunder and it decreases the weakness magnezone has to fire attacks. The added benefit is that rain dance, if I use it early enough, can carry over to my gyarados to power its waterfall attack and vaporeon. Or take out sandstorm/hail that might already be in effect weak. Signal Beam can be used to attack pokemon that might resist thunder like Jolteon or ground types. It also enables me to pretty much OHKO celebi. Iron Head is a stab to allow me to hit Blissey. If rain dance is out, a blissey with flamethrower will not be too much of a threat.
Gyarados @ Life Orb
Jolly EV: 252 Atk, 252 Speed, 4 HP
----
Earthquake
Stone Edge
Dragon Dance
Waterfall
The whole purpose of my team was to set-up for my gyarados to be able to sweep. It has few counters, and is not easily taken down by priority moves such as ice shard or bullet punch due to neutral or resisted resistance. This makes it slightly more ideal than dragonite or salamence which are taken out by ice shard from mamoswine, choice band donphon and weavile. Also, intimidate allows for that extra insurance that I would be able to get dragon dance set-up without dying if I bring gyarados out on a physical type.
Vaporeon @ Leftovers
Bold EV: 188 HP, 252 Def, 68 Speed
----
Wish
Protect
Surf
Ice Beam
Vaporeon works great for taking out many counters on my team. Dragons namely have something to worry about against vaporeon with Ice Beam on it. Surf takes out lots of other pokemon from lucario, infernape, etc. Wish and protect enable me to stall when I need to, keep it alive, and pass health onto others.
Porygon 2 @ Leftovers
Bold EV: 252 HP, 216 Def , 40 SpAtk
Trace
----
Thunderbolt
Ice Beam
Recover
Thunder Wave
Without this pokemon, I would have a severe gyarados problem. So, it is needed that I have a great gyarados counter. Porygon2 also happens to double as a counter to a lot of other notable pokemon like vaporeon, jolteon, etc. by copying their ability. Recover is there to allow me to outlast them. Thunderwave is for crippling pokemon.