Soccersam
Hilbert is Badass
- 179
- Posts
- 8
- Years
- Seen Feb 26, 2024
Hey guys!
1. Does anyone know how we can make a specific wild pokemon uncatchable? In my game, a certain wild pokemon is a recurring character who shows up and bails out the player. There is eventually an option to catch it, but until then, how can I make it uncatchable?
2. Also, is there any way to use fogs or street-lamp scripts in order to illuminate the windows of buildings at night? If not, then how can I illuminate those windows?
There's a metro city in my game, and it's really large, but at night, it just seems weird that all those huge buildings have no lights on at all. There used to be a tutorial in YouTube about this which I saw wayy back, but I've searched and searched and can't find it now.
Thanks!
1. Does anyone know how we can make a specific wild pokemon uncatchable? In my game, a certain wild pokemon is a recurring character who shows up and bails out the player. There is eventually an option to catch it, but until then, how can I make it uncatchable?
2. Also, is there any way to use fogs or street-lamp scripts in order to illuminate the windows of buildings at night? If not, then how can I illuminate those windows?
There's a metro city in my game, and it's really large, but at night, it just seems weird that all those huge buildings have no lights on at all. There used to be a tutorial in YouTube about this which I saw wayy back, but I've searched and searched and can't find it now.
Thanks!