Haz
Haz ya seen my hack?
- 698
- Posts
- 16
- Years
- Australia- Aussie, Aussie, Aussie!, Oi, Oi, Oi!
- Seen Aug 16, 2011
Hi everyone. You might know me, you might not but that doesn't really matter. What matters is that you're looking at my idea. Started as a hack, I dumped the idea. But it came back to me and I'm willing to learn so I can complete this. I will need some help so if you would like to, please do.
Introduction:
Welcome child. You have been born into the Wolf-Fang tribe as the Last Child. You have the power to summon the energy of your Beasts and use that as your own. But what are the Beasts you ask?
The Beasts are creatures used in a game called the Summon Fang. It has said to be played since the dawn of time and created by our very tribe. A game consists of two players summoning Beasts from cards and being transported to the Battle Realm.
Every person can use the energy called Eon to summon their Beasts but you are extraordinary in the fact that you can manipulate the Eon to summon the creatures outside the Realm and use their powers. But before you go rushing off to capture these Beasts, maybe you should learn what's been going on in our land.
Plot:
We of the Wolf-Fang tribe used to live in peace in our forest home. Until General Grieve of the Shadow-Claw tribe challenged our leader Radar to a Summon Match (a game of Summoners). But Grieve cheated. He used the forbidden Shadow Beasts and thwarted Radar. As a result, we lost everything, our land, our Beasts, and our homes. But then you were born bearing the mark.
So now is your chance to save us, your friends, your family, and your tribe. But all across the land, the Shadow Trainers and their Shadow Beasts are destroying the land and enslaving tribes in hopes of finding the portal to the Shadow Realm where the Shadow Lord, Ultima resides. If Ultima is released, dear child, the world will be destroyed and Ultima will crush everyone who opposes him. You MUST stop this from happening!
Rules of Summoners:
Players must have a deck made up thirty-five to forty-five cards. Depending on rarity (see Cards for more information), players can have multiple cards.
A coin-toss determines who goes first. The player who wins sends out their first Beast. They have a choice of whether to send out another or to use a Spell Card. The other player follows suit. You win by reducing your opponents' life points to zero. An opponent can defeat you in the same way by reducing your 1000 life points. LP goes down by your Beasts being beaten and via Spell Cards. When a Beast's beaten it's sent to the Grave Yard and can't normally be reincarnated.
Cards:
There are three different cards used in Summons.
Beast Cards: The most important part of any Summoners deck. They come in a variety of forms and elements so try to capture them all so you can see which ones right for you. A full list can be seen later. Beats can remember four attacks but can learn more.
Spell Cards: Summons a spell used to heal your Beasts, increase your power, to bring back a Beast from the Graveyard or to sabotage your opponent. Spells are essential to win.
Blank Cards: Use these to capture Beasts. They can be found or bought. A special spell transfers the beast to the card; this can take a few tries though. Your Beasts can help you.
Element List:
All beasts represent an Element. Refer to the list if you're confused about an element.
Hydro
Amphibious
Magma
Solar
Flyers
Dark
Light
Normal
Mutants
Serpentine
If you have any more please suggest them.
The Beasts:
I'm aiming to have 100 to 150 Beasts. I have a few but if you have more post their name, picture and element (they should be self-explanatory). They should resemble real-life animals and not be Pokémon-like.
In closing, I would like to thank you for reading this. I might not finish this because of lack of time, but I will start it.
NOTE: It's not meant to copy Pokémon or any other card games. If it does I'm sorry.
NOTE 2: Sorry if the plots short, I didn't know how to make it longer. :(
NOTE 3: Whew that was a lot of writing XD
Introduction:
Welcome child. You have been born into the Wolf-Fang tribe as the Last Child. You have the power to summon the energy of your Beasts and use that as your own. But what are the Beasts you ask?
The Beasts are creatures used in a game called the Summon Fang. It has said to be played since the dawn of time and created by our very tribe. A game consists of two players summoning Beasts from cards and being transported to the Battle Realm.
Every person can use the energy called Eon to summon their Beasts but you are extraordinary in the fact that you can manipulate the Eon to summon the creatures outside the Realm and use their powers. But before you go rushing off to capture these Beasts, maybe you should learn what's been going on in our land.
Plot:
We of the Wolf-Fang tribe used to live in peace in our forest home. Until General Grieve of the Shadow-Claw tribe challenged our leader Radar to a Summon Match (a game of Summoners). But Grieve cheated. He used the forbidden Shadow Beasts and thwarted Radar. As a result, we lost everything, our land, our Beasts, and our homes. But then you were born bearing the mark.
So now is your chance to save us, your friends, your family, and your tribe. But all across the land, the Shadow Trainers and their Shadow Beasts are destroying the land and enslaving tribes in hopes of finding the portal to the Shadow Realm where the Shadow Lord, Ultima resides. If Ultima is released, dear child, the world will be destroyed and Ultima will crush everyone who opposes him. You MUST stop this from happening!
Rules of Summoners:
Players must have a deck made up thirty-five to forty-five cards. Depending on rarity (see Cards for more information), players can have multiple cards.
A coin-toss determines who goes first. The player who wins sends out their first Beast. They have a choice of whether to send out another or to use a Spell Card. The other player follows suit. You win by reducing your opponents' life points to zero. An opponent can defeat you in the same way by reducing your 1000 life points. LP goes down by your Beasts being beaten and via Spell Cards. When a Beast's beaten it's sent to the Grave Yard and can't normally be reincarnated.
Cards:
There are three different cards used in Summons.
Spoiler:
Beast Cards: The most important part of any Summoners deck. They come in a variety of forms and elements so try to capture them all so you can see which ones right for you. A full list can be seen later. Beats can remember four attacks but can learn more.
Spell Cards: Summons a spell used to heal your Beasts, increase your power, to bring back a Beast from the Graveyard or to sabotage your opponent. Spells are essential to win.
Blank Cards: Use these to capture Beasts. They can be found or bought. A special spell transfers the beast to the card; this can take a few tries though. Your Beasts can help you.
Element List:
All beasts represent an Element. Refer to the list if you're confused about an element.
Spoiler:
Hydro
Amphibious
Magma
Solar
Flyers
Dark
Light
Normal
Mutants
Serpentine
If you have any more please suggest them.
The Beasts:
I'm aiming to have 100 to 150 Beasts. I have a few but if you have more post their name, picture and element (they should be self-explanatory). They should resemble real-life animals and not be Pokémon-like.
In closing, I would like to thank you for reading this. I might not finish this because of lack of time, but I will start it.
NOTE: It's not meant to copy Pokémon or any other card games. If it does I'm sorry.
NOTE 2: Sorry if the plots short, I didn't know how to make it longer. :(
NOTE 3: Whew that was a lot of writing XD