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XSE: Level script keeps on replacing other scripts after I save. ITS CRAZY!

Quojo

Him
  • 10
    Posts
    2
    Years
    I made a level script for an event that occurred when the player exited out of his room.
    It worked perfectly.
    I then decided to make another level script for another map. It did and wrote it and when I inserted the NEW level script to the other map, it replaced the offset of the first one. I tried the same on squirrels fire red, but it did not replace the offset of another map. I've tried different maps, yet the problem still persists. What could be the cause of this issue? any suggestion is appreciated
     
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