CardsOfTheHeart
We fight with our heart!
- 54
- Posts
- 19
- Years
- Somewhere in America with too much free time. :P
- Seen Feb 15, 2009
I got to play in my first YGO regional this past weekend.
Yes, I took a burn deck. Yes, I know what you're thinking.
BUTTT, my deck actually went 5-2 and placed 9th overall. Now that I've got a grasp of the big-time YGO scene, I know just what I need to do.
So, without further delay...
Burn Deck Version 4.0 (yes, it's gone through a LOT of changes)
--18 Monsters
2 Lava Golem
3 Solar Flare Dragon
3 Stealth Bird
2 Des Koala
1 Cannon Soldier
3 Spirit Reaper
1 Des Lacooda
1 Sangan
1 Magician of Faith
1 Cyber Jar
--13 Spells
3 Messenger of Peace
2 Level Limit - Area B
3 Wave-Motion Cannon
1 Swords of Revealing Light
1 Scapegoat
1 Book of Moon
1 Mystical Space Typhoon
1 Dark Hole
--11 Traps
2 Threatening Roar
3 Secret Barrel
2 Gravity Bind
1 Ceasefire
1 Nightmare Wheel
1 Ojama Trio
1 Solemn Judgment
--Side Deck
1 Swarm of Locusts
1 Kinetic Soldier
1 Injection Fairy Lily
1 Mystic Swordsman LV2
1 Heavy Storm
1 Giant Trunade
3 Magic Reflector
1 Nightmare Wheel
1 Solemn Judgment
1 Torrential Tribute
1 Bottomless Trap Hole
2 Dust Tornado
Okay, I can already see the look on some of your faces. There are some questionable cards ran in here, but I'll go ahead and explain myself:
>>A 3rd Spirit Reaper? Are you insane?
Would you rather see Morphing Jar, instead?
...
That's what I thought.
>>Cyber Jar? Seriously, that could screw you over.
It could, but it hasn't. It's helped me get out of a few tough spots.
>>Ok, why the 3rd Messenger of Peace? Aren't you pushing it just a bit?
Perhaps, but to tell you the truth, it's been a great topdeck.
Yeah, I know. But it still works for me.
>>Why the Magic Reflectors, exactly?
Why not? They can protect my Waves and my Level Limits. They work SO WELL in this format.
>>You've only mained one Solemn Judgment. Why not main the other one?
Ok, I'll go ahead and take out a Secret Barrel for one- NOT!!! I don't need two of them in game 1; it does get sided in in game 2, though.
>>2 Dust Tornado; interesting...
Interesting, indeed. But, during my regional there were times when I could've used a little more S/T removal. I haven't tested two Tornadoes yet, but I expect that to work fine.
Yes, I took a burn deck. Yes, I know what you're thinking.
BUTTT, my deck actually went 5-2 and placed 9th overall. Now that I've got a grasp of the big-time YGO scene, I know just what I need to do.
So, without further delay...
Burn Deck Version 4.0 (yes, it's gone through a LOT of changes)
--18 Monsters
2 Lava Golem
3 Solar Flare Dragon
3 Stealth Bird
2 Des Koala
1 Cannon Soldier
3 Spirit Reaper
1 Des Lacooda
1 Sangan
1 Magician of Faith
1 Cyber Jar
--13 Spells
3 Messenger of Peace
2 Level Limit - Area B
3 Wave-Motion Cannon
1 Swords of Revealing Light
1 Scapegoat
1 Book of Moon
1 Mystical Space Typhoon
1 Dark Hole
--11 Traps
2 Threatening Roar
3 Secret Barrel
2 Gravity Bind
1 Ceasefire
1 Nightmare Wheel
1 Ojama Trio
1 Solemn Judgment
--Side Deck
1 Swarm of Locusts
1 Kinetic Soldier
1 Injection Fairy Lily
1 Mystic Swordsman LV2
1 Heavy Storm
1 Giant Trunade
3 Magic Reflector
1 Nightmare Wheel
1 Solemn Judgment
1 Torrential Tribute
1 Bottomless Trap Hole
2 Dust Tornado
Okay, I can already see the look on some of your faces. There are some questionable cards ran in here, but I'll go ahead and explain myself:
>>A 3rd Spirit Reaper? Are you insane?
Would you rather see Morphing Jar, instead?
...
That's what I thought.
>>Cyber Jar? Seriously, that could screw you over.
It could, but it hasn't. It's helped me get out of a few tough spots.
>>Ok, why the 3rd Messenger of Peace? Aren't you pushing it just a bit?
Perhaps, but to tell you the truth, it's been a great topdeck.
Yeah, I know. But it still works for me.
>>Why the Magic Reflectors, exactly?
Why not? They can protect my Waves and my Level Limits. They work SO WELL in this format.
>>You've only mained one Solemn Judgment. Why not main the other one?
Ok, I'll go ahead and take out a Secret Barrel for one- NOT!!! I don't need two of them in game 1; it does get sided in in game 2, though.
>>2 Dust Tornado; interesting...
Interesting, indeed. But, during my regional there were times when I could've used a little more S/T removal. I haven't tested two Tornadoes yet, but I expect that to work fine.