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[YGO] De Fleur'

Perriechu

i make this look easy tik-tik boom like gasoline-y
  • 4,079
    Posts
    16
    Years
    Bad title is bad. On the with the show my chums.

    De Fleur'

    Total - 40

    Monsters; 19

    3 Sacred Knight Joan
    2 Spear Holder of the Sacred Knights
    2 Sacred Knight's Shield-Bearer
    2 Horse of the floral knights
    3 Fleur Synchron
    2 Honest
    2 Guardian Angel Joan
    2 Soul of Purity and Light
    1 Freed the Brave Wanderer

    Spells; 12

    2 Polymerization
    2 Mystical Space Typhoon
    1 Dark Hole
    1 Monster Reborn
    1 Reinforcement of the Army
    2 Smashing Ground
    1 Gold Sarcophagus
    2 United We Stand

    Traps; 9

    1 Mirror Force
    2 Bottomless Trap Hole
    3 Floral Shield
    1 Fleur Guard
    1 Call of the Haunted
    1 Torrential Tribute

    Extra; 15

    3 Chevalier de Fleur
    3 Centaur Mina
    2 Stardust Dragon
    2 Red Dragon Archfiend
    1 Scrap Dragon
    1 Black Winged Dragon
    1 Trishula, Dragon of the Ice Barrier
    1 Colossal Fighter
    1 Thought Ruler Archfiend

    Bolded cards are my one's that I won't take out, mainly because there the centerpiece of my deck.

    I admire the Fleur deck since it can be easily exicuted, supported by traps and such.

    This deck is only in Beta and needs changes (Even I know that).
     
    Last edited:
    I just have a question, do you want this deck to be competitive? Or is it for casual puproses?
     
    Its for DMG

    Well, so far, its pretty good, but some things are quite interesting. Lets start with this:
    (Bold + Underlines are changes)
    dragonomega said:
    Traps; 8

    1 Mirror Force
    2 Bottomless Trap Hole
    1 Seven Tools of the Bandit
    2 Solemn Warning
    1 Solemn Judgment
    1 Torrential Tribute

    These 2 Warnings are pretty essential, and your lack of Judgment was disturbing. When God says no, he means NO! It is compulsory to have a Judgment. Also, I've removed Floral Shield for 7 tools. Now, I know you didn't want to remove them, but it is necessary, what with the monster changes as well.

    Next up, we have these:
    dragonomega said:
    Spells; 12

    2 Book of Moon
    2 Mystical Space Typhoon
    1 Dark Hole
    1 Monster Reborn
    1 Charge of the Light Brigade
    2 Book of Moon
    1 Cold Wave
    2 Pot of Duality

    Now What have I done? Removed the Unity here, and replaced it with some EPIC! PoD is staple here, and a beat more of a beating with Smashing Ground. Now, there are other destruction cards, e.g. Lightning Vortex, but Smashing Ground is one hell of a smasher. RotA is not so good, what with what I'm doing to the main monsters, so a CotLB is better. Cold Wave stops your opponent snagging you with unwanted counters.

    Lastly:
    dragonomega said:
    Monsters; 20

    3 Quickdraw Synchron
    2 Tytannial, Princess of Camellias
    2 Lonefire Blossom
    1 Dandylion
    2 Caius, The Shadow Monarch
    2 Debris Dragon
    1 Sangan
    3 Ryko, Lightsworn Hunter
    1 Glow-Up Bulb
    1 Gorz, the Emissary of Darkness
    1 Light and Darkness DRagon
    1 Super-Nimble Mega Hamster

    Well, a complete change, because I think this looks better. Hamster for Ryko, and Everything should be obvious for Quickdraw Plants, no? Lonefire, Tytannial are staple, and Dandy for Quickdraw. Debris Dragon makes nice level 8s like Stardust, Red Dragon Archfiend, and Scrap Dragon when it revives Dandy. Glow-Up allows for Formula Synchron, and further Shooting Star. I was thinking about Effect Veiler, but In Quickdraw Plants, Glow-Up is better imo. There you have it.
    Oh wait, the Extra Deck. This'll just be a list:
    [15]
    2 Chevalier de Fleur
    1 Junk Archer
    1 Drill Warrior
    1 Turbo Warrior
    1 Junk Destroyer
    1 Nitro Warrior
    2 Stardust Dragon
    1 Formula Synchron
    1 Shooting Star Dragon
    1 Black Rose Dragon
    1 Red Dragon Archfiend
    1 Red Nova Dragon
    1 Scrap Dragon

    There you go, any problems?
     
    Last edited:
    Firestar... Glow-Up's effect can only be used once per duel. As in, it is effectively Limited... Don't run 2. Run a copy of Spore instead, so you can go all Spore RFGs Glow-Up when you're done with the latter.

    Also this looks like Plant Synchro now. : x
     
    Oh yes, thanks for reminding me Cirrus. Spore it is. Yes it does, doesn't it...
    Also we need a Scrap Dragon in there somewhere.
     
    Dandylion is Limited. D :

    RUN MORE CAIUS! GORZ!

    1 Super-Nimble is enough actually. 3 Ryko and 1 Super-Nimble is better than 2 Ryko and 2 Super-Nimble.
     
    Right-o. I think, if dragonomega accepts, he should make a new thread, with this deck, so that he's the one to edit it, rather than me.
     
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