Naito
...
- 1,075
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- Seen Dec 13, 2013
Like how the topic says, what is your deck's ultimate weakness?
For me, it was Dragon Capture Jar. Before I was running a Dragon deck, and whenever someone used DCJ and switched all my dragons to defence mode, I was pretty much screwed until I drew Heavy Storm. However I switched to a water deck due to that main weakness.
Now, my weakness is my lack of cards. There's several key cards I need like A Legendary Ocean, however I'm lacking those cards. Due to that, my percentage of winning is cut serverly until I can get cards like that.
Edit: I found a second weakness to my deck. The Wave-Motion Cannon, Dark-Snake Syndrome, Goblin Thief combo. I only have two cards that can destroy spell or traps: Heavy Storm and Dust Tornado. Unfortunately they're often the cards I'd draw if I survived three more turns after the duel. Goblin Thief heals the opponent while I lose LP, Dark Snake Syndrome lowers both of our LP by an increasing amount each turn, and if Wave-Motion Cannon lasts more than 8 of my opponent's turns, I'm pretty much dead. Goblin Thief would be used to test if my face-downs are Dust Tornados or Magic Jammers, then I'd be bombarded with Wave-Motion and Dark Snake. Unless I draw Heavy Storm, I'll have a low chance of surviving unless I'm lucky enough to get my strongest monsters on the field (Ocean Dragon Lord, Levia Dragon, Dark Eradicator Warlock, and Dark Magician) and use a beatdown stragegy to win.
For me, it was Dragon Capture Jar. Before I was running a Dragon deck, and whenever someone used DCJ and switched all my dragons to defence mode, I was pretty much screwed until I drew Heavy Storm. However I switched to a water deck due to that main weakness.
Now, my weakness is my lack of cards. There's several key cards I need like A Legendary Ocean, however I'm lacking those cards. Due to that, my percentage of winning is cut serverly until I can get cards like that.
Edit: I found a second weakness to my deck. The Wave-Motion Cannon, Dark-Snake Syndrome, Goblin Thief combo. I only have two cards that can destroy spell or traps: Heavy Storm and Dust Tornado. Unfortunately they're often the cards I'd draw if I survived three more turns after the duel. Goblin Thief heals the opponent while I lose LP, Dark Snake Syndrome lowers both of our LP by an increasing amount each turn, and if Wave-Motion Cannon lasts more than 8 of my opponent's turns, I'm pretty much dead. Goblin Thief would be used to test if my face-downs are Dust Tornados or Magic Jammers, then I'd be bombarded with Wave-Motion and Dark Snake. Unless I draw Heavy Storm, I'll have a low chance of surviving unless I'm lucky enough to get my strongest monsters on the field (Ocean Dragon Lord, Levia Dragon, Dark Eradicator Warlock, and Dark Magician) and use a beatdown stragegy to win.
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