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Your Dependent Pokémon (Dependent Event)

CDQ

Glorious Young Gentleman
  • 20
    Posts
    11
    Years
    I have a question about dependent events, I'll list exactly what I'd like to do with my "Weavile"

    I want for Weavile (the dependent event) to actually become a Pokémon for the player until they call it off

    For example;

    [Speak to Weavile --> Weavile becomes like Brendan; following you around, not a partner trainer --> Weavile becomes an ally Pokémon, but not something you can control, like a pet you can walk whenever you please, and the pet becomes a Pokémon that fights alongside you in battle]

    If any of that confuses you, please tell me what you want me to specify on, and if this is totally impossible, I'd like to be given something similar to it

    As it is right now, Weavile is like Essentials Brendan; speak to it, it follows you, minus being a partner trainer

    I want for Weavile to become a Pokémon that fights with you in (Double) battles, wild and / or trainers, just not being a trainer itself; generally, an Ally Pokémon

    If this is impossible, please suggest something similar at the least, thanks

    Be sure to ask me about anything you're confused by; like asking something specific
     
    So it's just a Pokémon that follows you, really... Make all battles double battles, which is simple enough to do, Kernel.pbDoubleWildBattle, does that, you can search that and edit accordingly, you'll probably want to use a switch and once you add Weavile to your party, turn switch on and make any wild battles call double battles instead of normal battles.

    Trainer battles are easier, just use the double battle script and make sure you give CPU 2 or more Pokémon.
     
    My guess:

    Just run it exactly like a regular dependent trainer, using Weavile's OW instead of a trainer sprite, and then in the PBS file where you'd usually put the trainer's pokemon just include weavile. Now, you'll still have the issue of the graphic at the beginning of battle throwing out a pokeball and saying 'X sent out Weavile!'. You could give the trainer the name 'Weavile' and a blank graphic so that would solve the visual, but you'll still get the message.

    I know you're looking for Weavile "just not being a trainer itself; generally, an Ally Pokémon", but functionally I think this should do what you want. But yeah, it's not an ideal solution because you'll still have the message.
     
    My guess:

    Just run it exactly like a regular dependent trainer, using Weavile's OW instead of a trainer sprite, and then in the PBS file where you'd usually put the trainer's pokemon just include weavile. Now, you'll still have the issue of the graphic at the beginning of battle throwing out a pokeball and saying 'X sent out Weavile!'. You could give the trainer the name 'Weavile' and a blank graphic so that would solve the visual, but you'll still get the message.

    I know you're looking for Weavile "just not being a trainer itself; generally, an Ally Pokémon", but functionally I think this should do what you want. But yeah, it's not an ideal solution because you'll still have the message.
    Thanks, I understand it's nearly impossible
     
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