When i tried to put luigi in the game after i indexed his picture and exported the palletes, the backround shows up and he has a white outline. What do i do?
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Originally posted by RedYoshi
You must either edit the pallete with a color you aren't using to black and then use that color again on your outline.
NOTE: You have to use that weird green outline as your background color in order for the background to be transparent.
0202 could be anything. It could be a pointer to the rom, it could be attack data. It could be some stats, it could be anything.There appears to be a lot of (0202) scattered about the roms (well, FireRed at least). Anyone got any idea what they could represent?
Also, in FireRed, starting at $h456E74, there's a load of pointers linking to the in-battle names of different types (in this order: Normal, Fire, Water, Electr, Grass, Ice, Ground, Rock, Flying, Psychc, Fight, Poison, Bug, Ghost, Dragon, Steel, Dark), with it ending with another text pointer to "Exit". Is this an in-game list or something (like, choose a type or something?)
Here's some. There's a tutorial here at PC with some more. But I don't know if anyone has a complete list.Is there a list of FR/LG specials anywhere?
special 0x0 - Heal Pokemon
special 0x3C - Acess Bill's PC (FR/LG)
special 0x10F - Restart Game
special 0x110 - Hall of Fame and Credits
special 0x111 - Elevator Animation
special 0x132 - Show Floors
special 0x136 - Earthquake (FR/LG)
special 0x137 - Lava Battle
special 0x156 - Battle with Ghost (FR/LG)
special 0x157 - Get on Bike (FR/LG)
special 0x161 - Start Surfing (FR/LG)
special 0x166 - Nickname
special 0x16F - Activate National Dex (FR/LG)
special 0x17B - Seagallop Animation
special 0x191 - SS. Anne Leaving
does anyone know where I can get an english trainer editor. one that lets you change the trainer's name and/or pokemon.
Please don't take offense to this, but you need to look for yourself before asking a question. Don't be so lazy and look in the tools section at this site. There's like 2 or 3 different English language based trainer editing tools just there.sorry to sound pushy but I really need this for my hack!
Uhh, quick question:
I use Vista, and recently I installed Advance Text. I even downloaded the OCX files I needed for it to work, and put them in the folder with Advance Text, and even in the system32 folder, but I get the error message: "Comdlg32.ocx or one of its dependencies not registered. A file is missing or invalid."
So I figured out how to register it in Command Prompt (regsvr32 comdlg32.ocx), but I got yet another error message when trying to register it: "'comdlg32.ocx' was loaded but the call to DllRegisterServer failed with error code 0x8002801c."
Any way to make this work? Or is there another text editor I can use for my Leaf Green ROM?
0202 could be anything. It could be a pointer to the rom, it could be attack data. It could be some stats, it could be anything.
What do you mean by your second question, I don't really understand.
Ah, I was hoping the 0202s meant something in ASM (like a common command) or something. I see them scattered everywhere (especially before pointers).
There's a pointer table that points to all the different type names (apart from ???), and then points to an EXIT at the end. Seemed like it could be something, is all. I like finding things.
I've got some information on what I've figured out about the attack animation's pointer table written somewhere but I can't be bothered looking for it.Hm, where are the attack effects located? Not the attack statistics (type, power and all that), but the actual effects?
Also, is there a pointer table for the animations? And if so, where is that located?
The game in question is FireRed.