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Request an Individual Moveset / Incomplete Team Help Thread

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Paradox Dragonite

Don't laugh at my CB Froslass!
  • 69
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    15
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    • Age 36
    • Seen Mar 6, 2009
    Anyone know a special base somewhat bulky pokemon that resists Fire and Psychic? Stealth Rock resistance would be nice too.


    edit: don't say Tyranitar or Heatran, please.

    Slowking, perhaps? Slowbro as well, but only with some Calm Minding.

    EDIT: Actually, your perfect candidate seems to be... lolSolrock/Lunatone w/ Sandstorm. As for also resisting Pursuit, only Tyranitar fits.
     
    Last edited:

    Paradox Dragonite

    Don't laugh at my CB Froslass!
  • 69
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    15
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    • Age 36
    • Seen Mar 6, 2009
    Is this a good move set for a Poliwrath?
    Blizzard
    Body slam
    Earthquake
    Hydro pump
    My poliwrath is best in hp + atk.
    P.S. I know this isn't related but he's Shiny! I just wanted to brag! =)

    It's probably best to have some sort of strategy going in. If you really want to mix up Poli's attacks, your best bet is to have two attacks of the physical variety, one of the special, and then a move to enhance Poliwrath's abilities.

    A nice idea (CO Smogon's Poliwrath page) is to use the following set:

    ~ Hypnosis
    ~ Brick Break
    ~ Ice Punch
    ~ Hydro Pump / Rain Dance / Protect

    Brick Break and Ice Punch cover your physical attacks, with Hydro Pump taking the special side. Hydro Pump being a STAB 120 BP attack, you won't need to invest any Special Attack EVs. However, Poli's attacking stats in general are pretty subpar, so you likely won't do as much damage as you want.

    For more detail in regards to this set, just consult the Poliwrath page.

    Sublime: I can't really see the merits of passing speed to Marowak, since it will still not outspeed much. It's probably better to booost up its defensive stats so it can take hits, and pass speed to something else.

    EDIT: And I just realized why my Froslass moveset wasn't posted, shame on me for not reading rules. =P I'll go ahead and stick it here for opinions.

    Froslass @Choice Band
    Adamant
    -Ice Shard
    -Ice Fang
    -Crunch
    -Wake Up Slap

    EVs: Standard physical sweeper spread; 6hp/252att/252speed

    I know what you're thinking: "What the...?! Physical Froslass?" And you're right. xD But this has a nice surprise factor.

    Froslass' Attack is equal to its Special Attack, so I see no reason to not use it. Ice Shard is there as a priority attack against those 4x weak to Ice and 2HKOing those only 2x weak (Yes, it DOES 2HKO a few things. Nidoqueen is one.). Ice Fang is its strongest attack, usable best on things it already outspeeds (which is quite a few things). Crunch is good against enemy Froslass and ghosts, most of which are either 1, 2, or 3HKO'd by it, Dusknoir in particular. Wake Up Slap and Crunch have good coverage, though Slap's power is a bit lacking (It does 2HKO Tyranitar, should you be up against one on the switch).

    This Froslass IS tested in the offline Battle Tower and works pretty well, but the surprise factor isn't there because the AI doesn't go "Holy crap, it's physical."

    Opinions on this Froslass?
     
    Last edited:

    Azonic

    hello friends
  • 7,124
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    Years
    What pokemon should I startout EV training and/or breeding?


    How can I figure out the IV of a pokemon?
    1) Depends on what Pokemon you want? And which one to train it on, it depends on which stat you're training in.
    2) IV Calculators (but you have to know the EVs, and the Pokemon needs to be at a relatively high level), or a WiFi IV battle.
     

    Paradox Dragonite

    Don't laugh at my CB Froslass!
  • 69
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    15
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    • Age 36
    • Seen Mar 6, 2009
    Uh... we can't just TELL you what Pokemon to start out with. That's up to you, as EV training is pretty much the same for every Pokemon.

    The IVs are found with an IV calculator, such as Metalkid's. Just google IV Calculator and you should find a few good results right away. They're determined by the level and stats of a Pokemon, and range from 0 to 31 for each stat. It's random too, so it's pretty hard to get Pokemon with 31 in every stat.
     
  • 2,319
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    If you want to EV train a Pokemon that you know will turn out right, check out this thread and go for the ones that have 252/252/4. Those are the easiest to EV train IMO. Just keep in mind that some will need Egg moves or TMs. If you don't like those Pokemon, just stick with your favorites.

    For IV calculations, you'll need to know who many EVs your Pokemon has in each stat and the use of a calculator like this.
     
  • 4
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    • Seen Mar 2, 2009
    Ok so, Would I be Able to figure out the IV of a level 1 RIOLU?
    12 hp
    6 ATT
    5 DEF
    5 Sp.A
    5 SP.D
    5 Speed

    And what should I EV train?
     
  • 2,319
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    You could check its IVs by going into a wi-fi battle and choose the lv. 100 setting. Then its stats should be elevated to what they would be at lv. 100 with no EVs (since it's lv. 1). Then you could use the calculator in my above post to calculate them. There's a thread specially made for such battles in Pokecommunity's Wi-fi Center's Battle Stadium.
    As for EVs, it's entirely situational. If you want it to be a speedy physical attacker, give it attack and speed. Speedy special attacker? Sp. atk and speed EVs. Defensive? HP and Defense/Sp. def. Entirely depends on what you're going for.
     

    Azonic

    hello friends
  • 7,124
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    1) You'll get very inaccurate results if its at Level 1 with a calc, so go use IV Battles.
    2) That's for you to decide; we can't just TELL you this stuff. Unless you're asking for what areas Riolu should be trained in.
     
  • 3
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    16
    Years
    • Seen Mar 4, 2009
    I need some help with my team. I think that I have all of my Pokemon, but the movesets are iffy.

    Lucario - Level 77
    Moves: Aura Sphere (24 PP)
    Dragon Pulse
    Close Combat
    Earthquake (12 PP)

    Gallade - Level 77
    Moves: Close Combat
    Psycho Cut
    Night Slash (Change?)
    Leaf Blade

    Staraptor - Level 76
    Moves: Fly
    Aerial Ace
    Brave Bird
    Close Combat

    Mismagius - Level 77
    Moves: Thunderbolt (trying to find a move to switch for)
    Dark Pulse
    Shadow Ball
    Magical Leaf (REALLY want to get rid of)

    Ampharos - Level 76
    Moves: Discharge (Possibly change?)
    Signal Beam (Change?)
    Power Gem
    Thunderbolt

    Charizard - Level 77
    Moves: Air Slash
    Dragon Rush (Dragon Rush or Dragon Pulse?)
    Flamethrower
    Blast Burn (Blast Burn or Heat Wave?)
     
  • 5
    Posts
    15
    Years
    • Seen Mar 24, 2009
    Help a noobie with a few basic terms and strat questions ._.

    I've never played Vs. serriously and thought it looked fun, read Tons of forums on building teams etc but there are a few things that still aren't clear to me.

    IVs and EVs
    IVs are points randomly allocated when a pokemon is bred or caught? So basicaly it's hit and miss (although having parents with high stats in the 3 stats you wants increases your chances), but then added to that you want the right nature, it seems like it would take crazy time to breed 6 pokemon all with the right IVs and EVs?

    EVs give you stat boosts based on what you kill what your leveling, so just to clarify, get your pokemon to kill X number of species from level 1 to make sure they get the EVs you want?

    Hidden Rocks
    Ok I understand how it works...everytime the opponent makes a switch their pokemon take damage. What I don't understand is why so many guides stress the importance and power of this ability. Is it because the damage is That good, or you are forcing him to change pokemon a lot for type advantage?

    Team Set Up
    A lot of guides say you want a balance of rolls in your team, sweepers, healers, tanks, hazers, etc, where as other guides tell you to focus on one tactic. For example all offensive or all defensive. Which is it?
    And if I was making an all offensive team what does that entail? surely not just 6 sweepers? and same with all defensive, surely not just 6 tanks or stallers?

    Baton Passers
    I understand the concept but just wanted to confirm, that 5 pokemon just being used to raise stats and pass it on to One single sweeper can be stronger then a whole team of sweepers (or w.e)? Maybe it just sounds strange on paper, but I'd like to be clear :)

    Thank you for helping this newbie :)
     

    luke

    Master of the Elements
  • 7,810
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    Years
    Sublime: I can't really see the merits of passing speed to Marowak, since it will still not outspeed much. It's probably better to booost up its defensive stats so it can take hits, and pass speed to something else.

    EDIT: And I just realized why my Froslass moveset wasn't posted, shame on me for not reading rules. =P I'll go ahead and stick it here for opinions.

    Froslass @Choice Band
    Adamant
    -Ice Shard
    -Ice Fang
    -Crunch
    -Wake Up Slap

    EVs: Standard physical sweeper spread; 6hp/252att/252speed

    I know what you're thinking: "What the...?! Physical Froslass?" And you're right. xD But this has a nice surprise factor.

    Froslass' Attack is equal to its Special Attack, so I see no reason to not use it. Ice Shard is there as a priority attack against those 4x weak to Ice and 2HKOing those only 2x weak (Yes, it DOES 2HKO a few things. Nidoqueen is one.). Ice Fang is its strongest attack, usable best on things it already outspeeds (which is quite a few things). Crunch is good against enemy Froslass and ghosts, most of which are either 1, 2, or 3HKO'd by it, Dusknoir in particular. Wake Up Slap and Crunch have good coverage, though Slap's power is a bit lacking (It does 2HKO Tyranitar, should you be up against one on the switch).

    This Froslass IS tested in the offline Battle Tower and works pretty well, but the surprise factor isn't there because the AI doesn't go "Holy crap, it's physical."

    Opinions on this Froslass?

    Ummm... Marowak makes for an awesome recipient of Speed boosts. With a Jolly Nature, if it's passed one Agility, it gets 414 Speed. On top of the 518 Attack Power it gets with Thick Club, it's a monster. It outspeed all Positive speed, 252 EV'd Base 130 Pokemon (Aerodactyl, Jolteon, Crobat) and OHKOs all of them with EQ / Stone Edge respectively.

    Also, that Froslass spread can't even 2HKO Blissey who will just T-Wave it and set up another Pokemon for the kill. Mamoswine does the Physical Choice Band Ice Type schtick much better.
     

    Paradox Dragonite

    Don't laugh at my CB Froslass!
  • 69
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    15
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    • Age 36
    • Seen Mar 6, 2009
    Ah, well then, by all means, pass Agility to Marowak. o.o

    Also, yeah, I'm aware that Mamoswine pulls of the CB Ice stuff better, but even though I slapped a CB on Froslass, it isn't meant to sweep entire teams. It can take out certain choice targets, and I really wanted to try something people haven't actually done yet. That, and I'm not a big fan of OU.
     
  • 5
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    15
    Years
    • Seen Mar 24, 2009
    Bunch of questions for newbie who has never played Pokemon outside story mode and dueling casually with friends on long road trips :)
    I've read all the guides I can find but there are a few thing's I'm not clear on.

    IV and EV - What are they and how do you get them?

    From what I understand IV are stats each individual pokemon start with when they are bred or caught, so the only way to get the IV you want are too breed 2 pokemon with most stats in the 3 you want for IV until you get lucky? This seems like a crazy long process especially when you also are looking for the right nature, so am I missing something or it really is That long?

    EV are bonus stats gained by killing certain species whilst your pokemon is leveling till they are maxed out. So to get the EV you want from level 1 you kill the right species til their maxed out? Again this seems crazy long, am I missing something?

    Game Type, eg Roms, hacks, etc

    This lead me thinking is there an easier way that is widely used to make your teams? Personally I like the good feeling you get from doing things the long way, but I'd at least like to know if I'm doing something the long way around.

    Stealth Rocks

    Ok it does lot's of damage whenever your oponent switches Pokemon. I see a lot of guides stressing the power of this, is there something I'm missing? Is it just crazy damage or is it using teams that are based on abusing the ability to make switching cost more to your opponent?

    Pass Baton

    Again I understand the basics of this strategy, you pass on stats to make a mega strong Sweeper. But is 5 'buffers' and just 1 mega strong sweeper stronger then a more balanced team? Just seems strange on paper.

    Team Strats and Set Ups

    Some of the guides I have read advice you to have a balanced team, Ie, Sweeper, Tank, Healer, Annoyer, etc. Where as others tell you the way to play is all go for one tactic, eg. Sweeper team, Tank team. This makes more sense on paper but what does that exactly mean? Surely not just 6 sweepers or 6 tanks/stallers?
     

    Dark Azelf

    ☽𖤐☾𓃶𐕣
  • 7,210
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    • Seen today
    IVs and EVs
    IVs are points randomly allocated when a pokemon is bred or caught? So basicaly it's hit and miss (although having parents with high stats in the 3 stats you wants increases your chances), but then added to that you want the right nature, it seems like it would take crazy time to breed 6 pokemon all with the right IVs and EVs?

    Yes they are randomly allocated when caught and bred.

    It does take a long time but with dittos to pass on the nature and decent parents it takes less time.

    EVs give you stat boosts based on what you kill what your leveling, so just to clarify, get your pokemon to kill X number of species from level 1 to make sure they get the EVs you want?

    You can do this from any level, not just level one.

    But yeah thats correct.

    Hidden Rocks
    Ok I understand how it works...everytime the opponent makes a switch their pokemon take damage. What I don't understand is why so many guides stress the importance and power of this ability. Is it because the damage is That good, or you are forcing him to change pokemon a lot for type advantage?

    There is alot of switching in competitive matches and causing damage whilst your opponent switches racks up pretty quickly and this hits everything for damage that switches into it. It also nerfs pretty much any flying type and can turn many 2hko's into OHKO's etc. As an added bonus it negates focus sash. Stealth Rock is a great asset on any team, hence why its often hailed THE best move in the game almost to a point of it being "broken".

    Team Set Up
    A lot of guides say you want a balance of rolls in your team, sweepers, healers, tanks, hazers, etc, where as other guides tell you to focus on one tactic. For example all offensive or all defensive. Which is it?
    And if I was making an all offensive team what does that entail? surely not just 6 sweepers? and same with all defensive, surely not just 6 tanks or stallers?

    Guides that tell you to balance your team out are outdated. Balance gets easilly swept and easilly stalled, its the middle man so to to speak and just floats around doing nothing and is generally inferior to the following play styles.

    In D/P/Pt there are 2 play styles that are successful : -

    1. Full out offense/bulky offense (This IS pretty much put 6 sweepers together although it can vary, for example i might have a bronzong lead and then 5 sweepers or something). The #1 playing style in terms or success and most teams are of this nature, basically the aim is to open up a sweep by overwhelming your opponent (Having a strategy is preferable too, for example i Pursuit a blissey with a CB Scizor so it gets wasted when it switches out and then my Heatran or special sweeper can nail the rest of the team easily). Basically putting the opponent on the back foot all the time so they dont/cant have a chance to do anything back. Also instead of having walls, offensive teams have checks and revenge killers (checks are more effective that walls in D/P/Pt for the most part, a check is not a direct counter but it forces the opponent to switch out aka Lucario is a tyranitar check since it resists stone edge and crunch)

    2. Stall, although an inferior playing style to offense as it often gets overwhelmed and is hard to pull off, it still decent when done correctly. Basically the aim is to wall the opponent into the ground and outlast them and have plenty of residual damage such as Spikes, Toxic Spikes and Stealth Rock and weather so the opponent get worn down. These teams use 6 walls and/or tanks.

    Baton Passers
    I understand the concept but just wanted to confirm, that 5 pokemon just being used to raise stats and pass it on to One single sweeper can be stronger then a whole team of sweepers (or w.e)? Maybe it just sounds strange on paper, but I'd like to be clear :)

    No, these teams are very hit or miss and lose to Taunt pretty much lol. I dont advise trying to battle seriously with one of these, but yes they pass all the boosts to one sweeper. There are also teams where there are 2 baton passers that pass boosts to 4 sweepers.
     

    The Hero Without a Name

    Da bee dee da ba mouse...
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    Well, for Stealth Rock, it helps guarantee some OHKO's or 2HKO's. For example, with Stealth Rock up, Adamant Choice Band Flygon 2HKO's Suicune with Outrage, but without Stealth Rock, he never will.
     
  • 5
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    • Seen Mar 24, 2009
    I see so it is simply for that little extra damage to take them down. So, for example, a decent setup would be a Starter to incapacitate as much as possible and stop the enemy from setting up, followed by a spiker (maybe toxic spikes also?), and then 4 sturdy sweepers? Or 3 sweepers and more support?

    I'm not asking for a RMT or anything, just whether this loose setup is something similar to what high league teams are made up of?
     

    Azonic

    hello friends
  • 7,124
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    If you're considering using that many layers of Entry Hazards, then you should really consider a Ghost type for anti-spin. A team always needs support, but Platinum is more offensive.
     
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