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Hi, I'm BallisticBlastoise and I'm looking for a concept artist position. I can draw original new pokemon for your game and occasionally sprite them. I can also draw concept art for trainers, items, badges and other various things. If you're interested, pm me and if you'd like to see what I can...
Im trying to playtest my game and I keep getting this error:
Exception Runtime error
Message: Bad line syntax (syntax expected XXX = YYY)
File PBS/pokemon.txt, section 600, key WILDITEMRARE
Any idea why I'm getting this error?
Hi, I'm looking for a cheap scanner that will scan some pencil drawings. What are some cheap scanners that work pretty well and are compatible with a Compaq Presario C500?
You made some very good points Glitchfinder. I'm still working on some things so everything will be explained soon.
Also, screenshots are up. Storyline and more coming soon.
Hi, I'm BB and used to known as MetaMew. Before Shining Sun and Midnight Moon, these games were called Pokemon Black Eclipse and Pokemon Weather. I changed around many things for a variety of reasons.
This game will have two versions - Shining Sun and Midnight Moon. The only differences...
There's no such thing as a dumb question especially when you're learning something.
To connect maps:
-F9
-Visual Editor
-Press A to add map and list of maps you created will show.
How would I go about switching it off based on what I have so far:
Name: Event08
Auto-Run
Page1:
Set move route stuff
Wait for move's completion
Transfer player
Control Switch: A = On
Page2:
Self Switch A is ON
Action Button
Graphic: Blank
Also, how can I make it look as if an NPC...
I'm trying to do three things:
1. Mom runs up to wake main character (complete)
2. Mom takes player downstairs and professor's assistant leaves with player (complete)
3. Professor's assistant and player walk to Professor's Lab (complete)
The problem I'm having now is that when the player gets...
How can i modify the game's custom messagebox so that it looks similar to what picture above? I basically want to text off to the left and a picture of the person talking off to the right.
Question:
I'm trying to make it so that the player only picks one pokemon out of three from the professor. However, when a player chooses one, the others are still available for some strange reason. Does anyone know what I'm doing wrong?
I'm not sure how to help but you could try this pokedex script and see if it works:
class Window_Pokedex < SpriteWindow_Selectable
attr_reader :baseColor
attr_reader :shadowColor
def initialize(x,y,width,height)
@starting=true
super(x,y,width,height)...