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  • Hoy I have some new. After running multiple tests, I figured out the pal had a problem. The front color was not the background color. but it did not solve the problem. Anyway your tile insert with the bmp way is working. I have inserted my tile.
    It doesn't work. this is the tile i'm inserting (indexed):
    http://i39.servimg.com/u/f39/14/27/18/93/house10.png

    1. I finally have the right pal and loaded it.
    2. I have took bak the file .dib for the tileset 2
    3. Opened in paint and pasted over my tile
    4. I reload the file .dib
    5. Failure, the tile doesn't appear properly. I have the form of it but it's unique color instead of using all the colors from the pal.
    where did I mess up? =)
    thanks you the palette thing works. But the tile doesn't appear. So strange. I put 384 blocks for the tilset 2(this the max).
    N
    Somthing is wrong with a-map,the level scripts are working perfect in my test rom,but not in aerial emerald's,so i was thinking if you want send you the scripts because something is wrong with my computer,if i'll send,where i'll send them?
    Hoy. It's been a long time. I moved out and I didn't have an Internet connection for a while. Things got back to normal =). Saw you are still going ahead with your emerald project. Sounds good =)

    I tried what you said. But it doesn't work. I took back ultimate palette converter from here:
    http://www.pokecommunity.com/showthread.php?t=303594

    So I extract the pal with irfan, I drag it into this softwar. but when I put the stuff all together in A-map, well it doesn't work. And when you open the new pal recently inserted, it's not multiple of 8 =(
    N
    Block 60 is in use,another thing:when you're entering in may's house you relise that is just a copy of the player's one so it's weird because the entarance door is left and more left is grass and when you're going into the house,it's all at the left side,like a kind of room paradox!
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    Another problem,when the playback script finishes it sets a var right?After the set the game displays weird character messages,my script doesn't have any problem!
    N
    I have a problem, i can't find the turned on tv tile!
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    Jewish and Christians believe in the same god,however good holidays :),when i done with the rom i'll send it with a text that i'll write the center's script offsets.
    N
    Ok,relax we gotta finish the alpha before 2015,i can't download it right now on my phone so i'm asking:The changed story line is ready,i just want to know because of the scripts,if it's ready i'll finish this and petalburg in no time if not all will be ready except the changes.

    The player is in his bed at the start,right?So the left house will is and for the (m),(f) player and the right house will be the rival's one so my checkgender singposts for the houses are junk!
    N
    Ok,give me two or three days,today i'm out of my house,ill try to be as faster as i can with the compiles and the petalburg,i hope that you sended me a a-map with to,how will i match them to the npc's,the maps,the singposts and in the level scripts without a a-map!I need-a-working-a-map!
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