Ok before I say anything, first of all, this is a great beta! Thanks for taking your time to create this.
I've got a few things to report though
First of all, you might want to look at your move descriptions. The move description for Taunt is off, and I believe Venom Rush is off too (the move description isn't matching what its doing).
Thanks for playing and pointing those out. Turns out I forgot to set the effect accuracy for Venom Rush, and Dragon Pulse's move description was accidentally written over Taunt and Helping Hand's description. I've just fixed them and it should work just fine in future releases.
Second, for some reason, when the opponent uses Destiny Bond on me, its not working like its supposed to. I was fighting a trainer's Gastly, and it used Destiny Bond on me. My Graveler took it out that turn, but for some reason, my Graveler didn't faint as well.
I'm assuming your Graveler has Sturdy as its ability. In Gen III, Sturdy negates Destiny Bond. This wasn't changed until Gen V.
There's a lot of Bikers later in the game that have Weezings (they learn Destiny Bond through level-up) and from that I can confirm that Destiny Bond works just as it should as I had it happen to me.
EDIT: So Doesn'tKnowHowToPlay did a quick test and it turns out that Sturdy
doesn't negate Destiny Bond (I just assumed so because Bulbapedia stated that Destiny Bond doesn't negate it under Gen V, and the fact that I've had Destiny Bond's effect successfully happen to me during testing), but I just did a quick test and Destiny Bond works as it should:
So all I can say is that either something got messed up because you used a different ROM dump, or something happened so that Destiny Bond doesn't trigger (such as Sandstorm)?
And I like the story in this game, but what irked me from a player's point of view was having to listen to NPC's talk about details I already knew about over and over again (eg. Kamon talking about Deoxys' tale after Daisy talked about it). I know it makes sense storywise, because the NPC's don't know you already know this, but it just gets repetitive in my opinion.
Kamon at Pokémon Tower and Daisy in Celadon City weren't saying things that the character knows at that point, and even though both talks about Deoxys, they mentioned completely different facts, none of which are known by the player at that point. That event with Daisy, Blue, and Green in Celadon City simply explains that the purple rock in Pewter Museum is a remnant of Deoxys, and how they believe the target of the Devil's Prism is Deoxys.
At Pokémon Tower, while the target of the Devil's Prism is still referred, Mr. Fuji specifically explains what it would take to restore Deoxys's body, which has not been mentioned by anyone at that point in the game. Daisy, Blue, and Green have absolutely no idea how to restore Deoxys's body, but Mr. Fuji does, and explains it to Kamon, to which Red (the player) overhears.
The Daisy event in Celadon City is necessary because it is basically a "follow-up" to when you first met Daisy on Route 25, where she mentions that the rumors of the Legendary Pokémon that was "unleashed" thirteen years ago either lives in Cerulean Cave or somehow had its body destroyed. The event in Celadon City then tells the player that the Pokémon that had its body destroyed was Deoxys, and that Deoxys's brain is literally the purple rock in Pewter Museum that Kamon was staring at when you first entered the museum. Without that event, you would have no idea that the purple rock is actually Deoxys (I noticed from LP's of my hack on Youtube that most people seem to think it's Mewtwo), nor would Daisy, Green, and Blue know either.
The Kamon/Fuji event in Pokémon Tower is necessary because the fact that it talks about specifically how to restore Deoxys' body becomes
very important in an event that's going to happen in the full game release when you get to Cinnabar Island. Without that Kamon/Fuji event in Pokémon Tower, the sequence of events I have planned at Cinnabar would make no sense in terms of what I have planned for the characters.
This game is amazing! I love the new features and the graphics...Just a few things I've noticed:
1: Technician is waaay too OP. I haven't even evolved my scyther yet and its still KOing everything
Seeing as Scyther's levels upon capture are typically Lv19-21, a wild Scyther at those levels would know Pursuit, False Swipe, Agility, and Wing Attack. What Technician does is that it multiplies the power of attacks that are 60 and under to x1.5 This means that Pursuit becomes 60 BP. A Technician Scyther's Wing Attack is literally 135 BP, because Technician boosts Wing Attack to 90 BP, and Scyther's Flying-type STAB further boosts Wing Attack to 135 BP.
Also, Scyther is a terrible example of Technician being too OP. Scyther is by no means a weak Pokémon; its base Attack is 110 (and its overall BST is the same as Scizor's, one could argue that Scyther and Scizor are equally powerful, it's just that Scizor trades Scyther's speed for a higher Attack and Defense stat)
All in all, Technician is working exactly as it should, which is good to hear. If you think it's OP, then don't use Technician Scyther lol (or try Technician Meowth who has a far lower Attack stat)
2: I don't think Solar Power is actually powering up Special Attack. I taught my charmeleon sunny day and his ember attack didnt seem to get any boost with it
I'll test it out and ask MrDollSteak if it doesn't appear to work, since he added the new abilities.
3: After completing the SS Anne, if the player walks from vermilion city to route 6, the music does not change.
Overall, these are pretty minor things compared to the whole game because its just so amazing!
I know exactly why that happens, and it has to due with a very minor part of the S.S. Anne events (specifically when Kamon takes Red, Green, and Blue out of the Captain's room, you'll notice that his theme music continues into the main 3F room). It will be fixed by next release.
It
is a temporary flag that causes that, so you can just save and reset your game to make the music work as normal. But again, it will be fixed by next release.
Just finished Beta 2 yesterday and it was so amazing! Btw Sorry for the Question May I know when will be the release of the Final Beta?
I have absolutely no idea.