Well that took some time... but I'm hopefully finally finishes ^_^
Real Life Name: Zack Martz
In-Game Name: Zander
Gender: Male
Age: 15
Country: Canada
Status: Player
Appearance: Zack is a tall and lean teenager. His hair is a bit long, it is down to his neck. He spiked up the front of his hair because he needs to see and he likes it spiky. His hair is the same color is the same as his eyes, brown. You would usually see with a gloomy face but when sees you as a friend he will smile at you. He has a blue t-shirt his basic armor. He doesn't carry a sword, but he does carry blades that are in two pouches that are both on his belt. Zack likes to wear his brown shorts and leather shoes when goes on small quests. When he is in a dungeon he would change into a black cloak and wear black pants and his dark colored boots. Zack gets a lot of sun when he doesn't playing games so his skin is tanned. What you might find unique about Zack is his hands is that he has a scar that are on both his hands. He doesn't like talking about them and would just stay silent if anyone brings it up.
Personality: Zack was bullied in the real world and times, in the game. He usually kept quite when he is around people. He could never be a leader because he was always taught to follow what people had to say. Once you to know Zack better he would talk to you but he is more of a man to use his actions then actually speak. Zack tries to be kind to everyone, even if he was being bullied. If he gets praised he grins at you and would try anything to keep getting praised by people. You can say that Zack can feel pain but he doesn't give a reaction to it. He also would help other people when they need it most.
He isn't afraid to fight but he is not willing to die. You may see him trying to remain in the back lines while attacking with his blades. Zack is not very intelligent. He lacked knowledge for not paying attention in school. But he is smart in strategic thinking. He is good with strategic work such as planning attacks and mostly escape routes or back-up plans. He learn from being able to escape bullies or at least trying to find ways not to get as many hits. He is patient in most situations but he will run away if he KNOWS if he is going to die. He follows a motto that his mother told him," Be kind, patient, and work hard."
History: Zack was an only child and was raised by his mother and step-dad. He was abused not only by his step-father but also in school. He will always go to his mom for help. All she would say was, "Be kind, patient, and work hard.". He did follow his Mom's words, but he continue to be bullied.
Since he didn't enjoy the reality world he became obsessed with the gaming world, especially MMO RPGs. When he would play he was up till midnight playing video games, but of course he had to keep his grades up by doing so. Once he heard about SAO and the technology that allowed you to be actually in the game, it got him very excited. He felt if he gets this game all his troubles would go away.
After the long wait of earning extra money and saving up from lunch money he finally got SAO. Once he entered the game he found out later that it was a death game. He started worrying about his mother and hoping that his father doesn't turn off the game.
Zack is hoping that someone would beat SAO but he knew that just sitting back wasn't going to help. So he decided to join a party, hoping to make new friends. They went on a few quests but then they went into a dungeon that had too many monsters. When bad turned to worst a guild of Player Killers came in and killed his party. Zack was able to escape, but he knew that he wouldn't forget what happened back there. He starts to remember his past about being bullied by people who believed that were stronger than him. Then he remembered what his mother said," Be kind, patient, and work hard."
He then trained with throwing blades so that he can be patient but also be strong. He then noticed that no matter which world he is in, if there is kindness then there will always be an evil that contains it.
Skills:
-Non Combat: Alchemy
-Passive: Detection
-Combat: Emergency Recovery
-Weapon: Blade Throwing
Sword Art:
-Eagle Eye: It activates by having the user have his blades by his right eye in a position where he is able to throw. The blades glow a light green color while the blades fly. The blades become faster and has a longer range.
-Lighting Strike: Will activate when user is standing and has his blades by his hip ready to throw. The blades glow a yellow color when thrown and when the blades are thrown they all come together to form one giant blade that does massive damage.
Level: 12
Code: LINK START!
Hopefully you like the changes, I did change my non combat skill from familiar recovery to alchemy because I don't want to much recovery from a skill that makes medicine. I also changed the effects of my sword arts and I gave a lot more detail on Zack's history. Hopefully this is enough for me to join now :)