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  #251    
Old August 13th, 2011, 08:47 AM
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What about a Calm Mind set?
name: Calm Mind
move 1: Pain Split
move 2: Shadow Ball
move 3: Calm Mind
move 4: Ice Beam
nature: Impish
item: Eviolite
evs: 252 HP / 80 Def / 176 SpD
  #252    
Old August 13th, 2011, 09:00 AM
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A calm mind set with Dusclops would not work very well,you already have a very mediocre base 60 Special Attack, then you have an Impish nature, which farther reduces it. You would be better off using it for a defensive role and not an attacking role.
  #253    
Old August 14th, 2011, 10:11 AM
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Quick question for you competitive battlers.

I am wanting to try to get a Mew somehow, and I was wondering on what the best nature to go for. I was thinking Modest to make it into a Special Sweeper.

Mew @ Leftovers/Expert Belt/Life Orb
Modest Nature
252 Spec.Attack, 252 Speed, 6 Spec.Defense

Psychic --- Main STAB move
Aura Sphere --- Takes care of the Dark Types
Roost --- Restores HP when it's weak
Shadow Ball --- Takes care of rival Psychic types

I don't have Mew yet, just wondering if that would be a good moveset when I do get one.
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  #254    
Old August 14th, 2011, 11:47 AM
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The preferred nature on offensive mew is Timid, it lets you outspeed positive base 90's and 95's. Iirc the standard offensive Mew is Nasty Polt so I'll just give you that set.

name: Nasty Plot
move 1: Nasty Plot
move 2: Psyshock / Psychic
move 3: Aura Sphere
move 4: Fire Blast / Shadow Ball
item: Life Orb / Leftovers
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

Hope it helps.
  #255    
Old August 17th, 2011, 10:33 AM
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Hey, it´s me again! Maybe you remember me from my last Sigilyph set? Don´t? Oh well! I´m having another moveset from a pokemon that caught my interest! This time, it´s...

...Klinklang!
Level: 100
Trait: Minus (I know Clear Body would be better but the DW part where you can befriend Pokemon doesn´t work on my PC!)
Item: Leftovers/Chesto Berry/Air Balloon?
Nature: careful
EVs: 126 HP, 252 Def, 130 speed

-Gear Saucer
-Volt Switch/Rest
-Protect/Substitute
-Toxic

I chose a careful nature because I prefer Gear Saucer over Flash Cannon and if I should run both Volt Switch and Gear Saucer, I don´t want an attack or Sp.Atk-ruining nature to get in the way! Well, Gear Saucer is STAB, Volt Switch to escape possible slower counters and to dish out some damage. And Protect + Toxic to slowly kill the opponent while Gear Saucing him to death to support the toxic!
The other idea: I ditch Volt Switch and Protect for Substitute and Rest to make Klinklang last a little longer! To get rid of the disadvantage of rest once, I went for a Chesto Berry! But LeftieSub is pretty neat, too... The main strategy is still the same as above (as probably 99,99% of you figured!) !
As an alternative item, Air Balloon is an okay option to counter Ground types and sudden EQs so I thought it might be a neat thing to use... But it´s pretty unlikely to be ever used by me, just thought I´d give it an honorable mention!
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Last edited by Lati-Fan95; August 17th, 2011 at 10:52 AM.
  #256    
Old August 17th, 2011, 11:10 AM
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Quote:
Originally Posted by Lati-Fan95 View Post
Hey, it´s me again!^^ Maybe you remember me from my last Sigilyph set?^^ Don´t? Oh well!^^ I´m having another moveset from a pokemon that caught my interest!^^ This time, it´s...

...Klinklang!^^
Level: 100
Trait: Minus (I know Clear Body would be better but the DW part where you can befriend Pokemon doesn´t work on my PC!^^)
Item: Leftovers/Chesto Berry/Air Balloon?
Nature: careful
EVs: 126 HP, 252 Def, 130 speed

-Gear Saucer
-Volt Switch/Rest
-Protect/Substitute
-Toxic

I chose a careful nature because I prefer Gear Saucer over Flash Cannon and if I should run both Volt Switch and Gear Saucer, I don´t want an attack or Sp.Atk-ruining nature to get in the way!^^ Well, Gear Saucer is STAB, Volt Switch to escape possible slower counters and to dish out some damage. And Protect + Toxic to slowly kill the opponent while Gear Saucing him to death to support the toxic!^^
The other idea: I ditch Volt Switch and Protect for Substitute and Rest to make Klinklang last a little longer!^^ To get rid of the disadvantage of rest once, I went for a Chesto Berry!^^ But LeftieSub is pretty neat, too...^^ The main strategy is still the same as above (as probably 99,99% of you figured!^^) !^^
As an alternative item, Air Balloon is an okay option to counter Ground types and sudden EQs so I thought it might be a neat thing to use...^^ But it´s pretty unlikely to be ever used by me, just thought I´d give it an honorable mention!^^
Klinklang has access to one of the best sweeping moves in the game, so you should probably use it, Careful isn't the best nature for Klinklang, as it's best niche is as a bulky sweeper.


Try this:

Klinklang @ Leftovers
252 HP/176 Attack/80 Speed
Adamant Nature/Minus or Plus
-Shift Gear
-Gear Grind
-Return/Frustration [at Max Friendship or Hate]
-Substitute/Rock Smash

paired to kaori & vrai
  #257    
Old August 18th, 2011, 08:42 AM
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i have a sassy politoed with hp grass what can i do with it
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  #258    
Old August 18th, 2011, 10:00 AM
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Is Chansey holding Eviolite better then Blissey?
  #259    
Old August 18th, 2011, 10:21 AM
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Quote:
Originally Posted by Morph View Post
i have a sassy politoed with hp grass what can i do with it
Politoed@ Chesto Berry
252 HP / 200 Def / 56 Sp.Def
Sassy Nature
Trait : Drizzle
- Rest
- Scald
- Toxic / Hypnosis / Ice Beam
- Perish Song / Ice Beam

Standard defensive Toed. Keep coming in and changing weather. Chesto Rest off the damage when you are low and annoy your opponent with weather wars for longer. Scald to burn stuff. 3rd + 4th slot is up to you. Status, Ice Beam for Dragons or Perish Song to crush Baton Pass chains.

Quote:
Originally Posted by greg0915 View Post
Is Chansey holding Eviolite better then Blissey?
Not really. Chansey is just so easy to wear down without lefties (sup sand and sr) recovery. Chansey is one of the best mixed walls in the game, but still not as useful as Blissey imo.
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  #260    
Old August 20th, 2011, 09:28 PM
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Even though I know that Magic Guard should be the viable ability for Sigilyph, what merit does Wonder Skin have? Halving the accuracy of status moves targeting Sigilyph sounds like a good deal (correct me if I'm wrong)

  #261    
Old August 20th, 2011, 11:24 PM
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I honestly wouldn't see the point. Apart from the affirmated sleep move (Spore, Sleep Powder etc.) it wouldn't really hold any merit against Wonder Guard since that would stop burn and poison affecting it altogether. It's already quite decent against Pokemon like Breloom and Amoonguss which carry Spore anyway, so it's up to you. I'd prefer Magic Guard myself, but it depends on if you can handle Spore users.
  #262    
Old August 21st, 2011, 08:40 AM
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Well Magic Guard allows you to hold Flame Orb if you so desire without any drawbacks with Magic Guard, essentially preventing status entirely, and allowing you to abuse Psycho Shift.
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  #263    
Old August 21st, 2011, 03:50 PM
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i have a question and idk if it belongs on this thread but ima ask anyways...

how do you check for IVs and what are they... (in depth)
i tried the serebii website but couldnt figure it out.

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  #264    
Old August 22nd, 2011, 04:21 PM
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Any recommendations for a Butterfree moveset? I don't have any great ideas for a held item. My Butterfree has Tinted Lenses (Dream World) and a Sassy nature (Sp. Def. +, Speed - I believe). I'm 99.9% sure I want Sleep Powder, but the rest I'm not sure about. Years ago before B&W came out, I was recommend I add Dream Eater/Psychic, Supersonic, and Whirlwind/Attract (thinking of using Attract), but I think things are different now that it doesn't have the increased accuracy of Compound Eyes. I also think it has some Bug-type moves that look appealing, and that's very tempting especially with STAB.
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  #265    
Old August 22nd, 2011, 05:16 PM
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is it true that if you breed with 2 ditters they make a randem pokermern?
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  #266    
Old August 22nd, 2011, 07:51 PM
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Quote:
Originally Posted by Jeikobu View Post
Any recommendations for a Butterfree moveset? I don't have any great ideas for a held item. My Butterfree has Tinted Lenses (Dream World) and a Sassy nature (Sp. Def. +, Speed - I believe). I'm 99.9% sure I want Sleep Powder, but the rest I'm not sure about. Years ago before B&W came out, I was recommend I add Dream Eater/Psychic, Supersonic, and Whirlwind/Attract (thinking of using Attract), but I think things are different now that it doesn't have the increased accuracy of Compound Eyes. I also think it has some Bug-type moves that look appealing, and that's very tempting especially with STAB.
i was thinking about adding butterfree to my team as well. glad you brought it up.

i was thinking for mine...

timid butterfree with compound eyes.

sleep powder
u turn/bug buzz
physic
safeguard/protect. thats just me though. i havnt decided yet.

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  #267    
Old August 23rd, 2011, 01:08 AM
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Quote:
Originally Posted by Xiceman332 View Post
is it true that if you breed with 2 ditters they make a randem pokermern?
Nope. You don't get anything by breeding 2 Ditto
Quote:
Originally Posted by Jeikobu View Post
Any recommendations for a Butterfree moveset? I don't have any great ideas for a held item. My Butterfree has Tinted Lenses (Dream World) and a Sassy nature (Sp. Def. +, Speed - I believe). I'm 99.9% sure I want Sleep Powder, but the rest I'm not sure about. Years ago before B&W came out, I was recommend I add Dream Eater/Psychic, Supersonic, and Whirlwind/Attract (thinking of using Attract), but I think things are different now that it doesn't have the increased accuracy of Compound Eyes. I also think it has some Bug-type moves that look appealing, and that's very tempting especially with STAB.
Quote:
Originally Posted by 7Mufasa7 View Post
i was thinking about adding butterfree to my team as well. glad you brought it up.

i was thinking for mine...

timid butterfree with compound eyes.

sleep powder
u turn/bug buzz
physic
safeguard/protect. thats just me though. i havnt decided yet.
For the DW Butterfree set, I'd use this, but it's outclassed by Venomoth to an extent:
-Sleep Powder
-Quiver Dance
-Bug Buzz
-Psychic/Hidden Power (Ground/Fire)
Nature: Timid
EVs: 252 SAtk/4 SDef/252 Spe
Item: Focus Sash
Ability: Tinted Lens

As for regular Butterfree, using accurate Stun Spores and Sleep Powders is Butterfree's main niche, so try this out. It's not meant to cause damage right off the bat, but it's meant to support your team with status while annoying your opponent at the same time:
-Sleep Powder
-Stun Spore
-U-turn
-Bug Buzz
Nature: Timid
EVs: 4 Def/252 SAtk/252 Spe
Item: Choice Scarf
Ability: CompoundEyes

  #268    
Old August 23rd, 2011, 06:39 PM
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Would anyone care to give me the EV's for a Wish/Protect Salamence? I'm too lazy to look it up on Smogon.

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  #269    
Old August 23rd, 2011, 07:34 PM
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Would anyone care to give me the EV's for a Wish/Protect Salamence? I'm too lazy to look it up on Smogon.
EVs: 252 HP / 240 Def / 16 Spe
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  #270    
Old August 23rd, 2011, 07:34 PM
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idk it but shouldnt it be hp/spd and 4 on def?

go with what symbonite said lol XP

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Last edited by 7Mufasa7; August 23rd, 2011 at 07:37 PM. Reason: Your double post has been automatically merged.
  #271    
Old August 23rd, 2011, 07:40 PM
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Ah, thanks guys. I've actually wanted to try this out since Gen 4, but I think that it would preform better in this meta anyways. Thanks again.

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  #272    
Old August 24th, 2011, 08:16 AM
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Roost is better than Protect. Salamence cant afford to run Protect with Stealth Rock everywhere, so the instant healing is really useful.
Pair x [23:25] =Sanguine: take meh with your mighty staff
  #273    
Old August 24th, 2011, 01:44 PM
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I just got a flawless Jolly Skorupi and I need advice on a viable set for it
  #274    
Old August 24th, 2011, 02:18 PM
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Quote:
Originally Posted by greg0915 View Post
I just got a flawless Jolly Skorupi and I need advice on a viable set for it ^_^
Well, Skorupi isn't an offensive Pokemon so Jolly goes to waist on it. Impish is the nature it needs because it is meant to be a physical wall, of sorts.
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  #275    
Old August 24th, 2011, 03:37 PM
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You could use SD

Drapion @ Life Orb
252 Atk / 252 Speed / 6 HP
Jolly Nature
Trait : Sniper
- Swords Dance
- Night Slash
- Earthquake
- Aqua Tail

Only use it in the lower tiers though or its outclassed. Or you could slap a CB on it and use Pursuit over SD, up to you.
Pair x [23:25] =Sanguine: take meh with your mighty staff
 
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