1. Get the error message and show it to us. The error sounds like it might be poccil's fault, but I'm not going to spend forever trawling through the scripts if your error message has the problem line number in it.Bah, nobody helped. I'll forget about my doubt for now.
BUT, I have another issue: On the notes.html file, I read about the regional numbers of pokémon, which were a comma-separated list of numbers.
Like this:
RegionalNumbers=1,200,400
I guessed I could put them like that, since the first value is 0(which is the first region) and the second one is 1, and blah blah blah.
The problem is that when I go to another region and open the pokedex, an error pops up. I have not the exact stuff, but it's about the imposibility to compare a string with a number or something. So, is it impossible to have different numbers for each pokémon?
And also, my other question is: Is there any way to change the pokédex from National to Regional and viceversa with a buton? Like the one from the official games.
I tried looking at the notes, but all it showed was the simple script for the title. I know It seems like I'm being lazy, but I desperately need help.1) Read the notes.
2) Check the resource section.
3) I have no idea what you're talking about.
I tried looking at the notes, but all it showed was the simple script for the title. I know It seems like I'm being lazy, but I desperately need help.
thnx, that helped alot..................................There's many ways to do it, the short simple one is to use a gif animator to create a short animation and save the animation as Pic_1.png .
Is there a way to "mix" the scripts of Essentials with something like the "capture" scripts of PMD? O.O;
I've already answered this:How to set up a trainer player? I really want to know!! Plz give good answers
That's Pokémon-related, so it's an Essentials question. Also, the answer's in the notes and the wiki. Go do some research first.
Alternate forms, although there are a few tweaks to be done depending on what you want out of it.Would it be possible to extend the number of alternate colored Pokemon? For example, have a normal colored Bulbasaur, shiny Bulbasaur, another Bulbasaur, and another Bulbasaur?
If it is possible, how could it be done?
Alternate forms, although there are a few tweaks to be done depending on what you want out of it.
The simplest options are to either have Black Bulbasaur (for example) be a one-of-a-kind Pokémon (so you can set that one Bulbasaur's form number during the event), or to have different types of Bulbasaur live exclusively in different maps (like Shellos/Gastrodon). You could also have the form be entirely random, or in different proportions (e.g. 80% Bulbasaur, 15% Red Bulbasaur, 5% Black Bulbasaur). You could mix that with the Shellos method, to have different proportions of each kind on each map.
One thing to note is that alternate forms can have shiny variants. A cheap "not quite fix" would be to make a shiny Black Bulbasaur look exactly the same as a regular Black Bulbasaur, but you'd still get the sparkles in battle and the stars in the summary. To remove those, go into PokeBattle_Pokemon and find the def isShiny? and make it return false if it's a Black Bulbasaur (etc.).
Note that the wiki can NOT help you with alternate forms, as the article needs updating.