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[Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

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I needed help with this error:

Exception: NoMethodError
Message: undefined method `+' for nil:NilClass
PokemonUtilities:289:in `getRoughLatLon'
PokemonUtilities:386:in `getLatLong'
PokemonUtilities:586:in `getToneInternal'
PokemonUtilities:584:in `each'
PokemonUtilities:584:in `getToneInternal'
PokemonUtilities:353:in `getTone'
PokemonUtilities:2095:in `pbDayNightTint'
Sprite_Character:124:in `update_or'
PerspectiveTilemap:408:in `shadow_update'
Shadow:179:in `update'

Will you help me?
 
I needed help with this error:

Exception: NoMethodError
Message: undefined method `+' for nil:NilClass
PokemonUtilities:289:in `getRoughLatLon'
PokemonUtilities:386:in `getLatLong'
PokemonUtilities:586:in `getToneInternal'
PokemonUtilities:584:in `each'
PokemonUtilities:584:in `getToneInternal'
PokemonUtilities:353:in `getTone'
PokemonUtilities:2095:in `pbDayNightTint'
Sprite_Character:124:in `update_or'
PerspectiveTilemap:408:in `shadow_update'
Shadow:179:in `update'

Will you help me?
An error that's very familiar, this is caused by a map being set outdoor = true. You can fix this by
1. Getting the latest release.
2. Setting the maps to outdoor = false.
3. Or what I did, is putting a "#", no quotes, infront of the pbDayNighTint in: Sprite_Character line 124, AnimationSprite line 71, 76.
 
Thanks! But one problem?

An error that's very familiar, this is caused by a map being set outdoor = true. You can fix this by
1. Getting the latest release.
2. Setting the maps to outdoor = false.
3. Or what I did, is putting a "#", no quotes, infront of the pbDayNighTint in: Sprite_Character line 124, AnimationSprite line 71, 76.

Thanks Me2Hack!

But I was meant using Route 1, which is outside. And can you tell me about pbDayNightTint means? Because I don't know.
 
Hey again. I was wondering if anyone could help me find the coordinates of the pokemon sprite in the pokedex, or even better the box coordinates that they sprites fit into. I think I may have found the section of code, but if I did, I can't decipher it. It's lines 156-183

def pbStartScene
@sprites={}
@viewport=Viewport.new(0,0,Graphics.width,Graphics.height)
@viewport.z=99999
@sprites["pokedex"]=Window_Pokedex.new(
160,0,Graphics.width-160,Graphics.height)
@sprites["pokedex"].viewport=@viewport
@sprites["dexentry"]=IconSprite.new(0,0,@viewport)
@sprites["dexentry"].setBitmap("Graphics/Pictures/dexentry")
@sprites["dexentry"].visible=false
@sprites["overlay"]=BitmapSprite.new(Graphics.width,Graphics.height,@viewport)
pbSetSystemFont(@sprites["overlay"].bitmap)
@sprites["overlay"].x=0
@sprites["overlay"].y=0
@sprites["overlay"].visible=false
@sprites["iconback"]=IconWindow.new(0,0,160,160)
@sprites["iconback"].viewport=@viewport
@sprites["auxlist"]=Window_CommandPokemon.newEmpty(272,0,208,224,@viewport)
@sprites["searchlist"]=Window_ComplexCommandPokemon.newEmpty(0,0,272,224,@viewport)
@sprites["infowindow"]=Window_UnformattedTextPokemon.newWithSize("",0,160,160,160,@viewport)
@sprites["messagebox"]=Window_UnformattedTextPokemon.new("")
pbBottomLeftLines(@sprites["messagebox"],2)
@sprites["messagebox"].letterbyletter=false
@sprites["messagebox"].visible=false
@sprites["messagebox"].viewport=@viewport
@sprites["auxlist"].visible=false
@sprites["searchlist"].visible=false
addBackgroundPlane(@sprites,"searchbg","searchbg",@viewport)
 
I need a download link for this. Ultimate Pokemon Center has been taken off, so there's no way for me to download it.
 
Hey,
I would like to display a Hidden Move in the Pokemon Menu in a blue color, like in FR/LG.

[PokeCommunity.com] [Archive] Pokemon Essentials: Starter Kit for RPG Maker XP
[PokeCommunity.com] [Archive] Pokemon Essentials: Starter Kit for RPG Maker XP
[PokeCommunity.com] [Archive] Pokemon Essentials: Starter Kit for RPG Maker XP


I already figured out that the line of code is in PokemonScreen, line 1210:

Code:
commands[cmdMoves[i]=commands.length]=PBMoves.getName(move.id)
I tried this:

Code:
commands[cmdMoves[i]=commands.length]=_INTL("<c2=65467b14>{1}</c2>",PBMoves.getName(move.id))
but it seems like in this format the <c2> tag is just getting ignored and displayed as well as the movename...

does anybody know how to do this?

Thanks, Sichlor
 
Last edited:
@ Martinixon
If you were talking to me, I already searched through there at first and I'm certain this problem is not described there... i even googled for a good half hour without results...
 
Hey guys,
I've a problem with the origin form of Giratina
I added it to the script "PokemonUtilies" into "pbLoadPokemonBitmapSpecies" and "pbPokemonIconFile" as getting told in the essential wiki. But when I now open the game, take Giratina and give it the Griseousorb, the game crashes
The error is the following:

Exception: NoMethodError
Message: undefined method `pbPokemonIconFile' for #<PokemonIconSprite:0xbaaf760>
PokemonSprite:86:in `pokemon='
PokemonSprite:73:in `initialize'
PokemonScreen:322:in `new'
PokemonScreen:322:in `initialize'
PokemonScreen:572:in `new'
PokemonScreen:572:in `pbStartScene'
PokemonScreen:570:in `each'
PokemonScreen:570:in `pbStartScene'
PokemonScreen:1179:in `pbPokemonScreen'
PokemonMenu:155:in `pbStartPokemonMenu'
 
In my game I've been testing it through rmxp all of the time. For the first time in a couple of months I just loaded it through the .exe instead of rmxp. The title screen music plays, but the entire screen is black and you can't do anything. I'd really appreciate it if someone could help me, and before the end of Christmas eve.
 
In my game I've been testing it through rmxp all of the time. For the first time in a couple of months I just loaded it through the .exe instead of rmxp. The title screen music plays, but the entire screen is black and you can't do anything. I'd really appreciate it if someone could help me, and before the end of Christmas eve.
Did you make an edit to the title screen through a script?
 
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