Roy said:
I use a ruby rom (too short)
Mind elaborating on what doesn't work, then?
Also, we have a 25-character limit for messages. Avoiding that limit with bypasses like "too short" or the like is against the rules.
Please make your psots consist of at least 25-characters next time.
burnthechavs said:
i have a problem with elite map, when i control and click, rubicon opens, but no script appears, like it should? does anyone know? i've asked loads of people, including the rather ignorant kyoufu kawa (or w/e), please help
another simple thing, i put in a new trainer, i give him an offset, i write a script
#org 0x(offset1)
message 0x(offset2)
box 0x4
end
#org 0x(offset2)
=(message)
does offset1 have to equal the persons offset, and does script offset (on the side bar on advancemap) have to equal offset2?
iv put that as easy as i can
That could have to do with the ROM you loaded not being in your EliteMap folder.
Use this script instead:
Code:
#org 0x(offset1)
message 0x(offset2)
boxset 0x6
end
#org 0x(offset2)
=(message)
In order to make the script accessable in Advance-Map, you have to put offset1 into the event's "Script offset" box.
CdubFosho said:
hey scizz i did see that actualy before i read your post but thanks for the reply, my next thing is, if i ad pokemon on to someones group, for example the first gym trainer has geodude and a nose pass, well i added charmeleon to her group and all he could do was struggle, then i saw that there was a move editor and when i edited moves none of the ones i gave him he used, i gave him ember, scratch,rage and leer so he wasnt too strong early in the game but when i fought him he used thunder punch, acid and something else, does the moves thing not fully work yet?
If you mean the Move assigning in PET, then yes, there are a few bugs with it.
You are on the safe side if you edit the Pokémon and moves of a trainer with a Hex-Editor.
How has been posted in this thread, a few pages back.
CdubFosho said:
Ok Scizz or any good scripter my rubikode thing is not quite working, i am trying to get someone to give me a pokemon which i got to work with a bulbasaur and now i need it to be changed to a magikarp and like i said that rubikode thing seems to never work for me so RG told me what to do in hex but it still didnt work heres what i did.
FB0000 has Here is a Magikapr
FB0050 has How is my Pokemon
FB0100 has05062B0A0106000002FB080F005000FB08090602 in hex
FB0200 has 290A012900082901082902082903080F00000FB0809067981000A44000000000002F in hex
then ofcourse changed the script number on eliet map , tested and it still gave me bulb , yes i saved and everything ctrl click said ths in rubikode
#org 0xFB0100
goto 0x10A2B06
if 0x0 jump 0xFB0200
msgbox 0x8FB0050 '"\h48í\h77\h73î\h6D[U..."
if 0x2 jump 0xFFFFFFFF
can anyone help me out with where i went wrong?
As I told you above, make sure that your ROM is in the same folder as EliteMap (ScriptED).
Also make sure that it's filename is free of spaces.
Then you can simply use this script to give you a Magikarp:
Code:
#org 0x6CD8D0
checkflag 0x10A
if 0 0x6CD8E0
message 0x6CD8F0
boxset 0x4
end
#org 0x6CD8E0
setflag 0x10a
setflag 0x800
message 0x6CD900
boxset 0x4
givepokemon 129 0x05 0x00
#raw 00
#raw 00
#raw 00
#raw 00
#raw 00
#raw 00
#raw 00
#raw 00
#raw 00
#raw 00
end
#org 0x6CD900
= Here's a Magikarp!
#org 0x6CD8F0
= How's Magikarp doing?
Spinach said:
Ok I'm sorry if these have already been asked or answered but I couldn't tale anyomre searching.
1) How can i edit the world map?
2) How can I place an item on the ground? Like the pokeball icon thata says PLAYER picked up ITEM or something.
3) How can i make those people that show you arond go somewhere different?
4) In advance map, when i try to go to the events tab for some maps i get an error message: "Index of the scanning line exceeded the range. (176)"
5) In advance map, Iwent to the block editor to edit the blocks. But only the grass is the right color. I tried changing the pallete but i didn't look quite right. ( I'm trying to change the grass in the below box to water)
6) Is there a script that can check to see if you've completed a certain event such as defeating the elite four or getting your pokedex. I want to be able to change weather, and open and close pokemarts and pokecenters with this. (like when you go to the door there will be a closed sign)
7) Is it possibe to have a small boat that will take u to places. Like the hydrofoil but smaller)
EDIT:
I forgot another one.
8) With a give pokemon script i want to be able to delay that too lke Q 6
Thanks in Advacnce
1) Hex-Editor, unLZ-GBA, Cyclone.
2) Simply add a new Person event, assign the Pokéball picture to it, and add a giveitemscript for it (Including the hide command.)
3) You have to edit their movement data. ScriptED will show you the offset and data. So all you have to do is edit/add/remove movements.
4) You should ask in the Advance-Map release thread about this error.
5) You have to adjust the pallete for every tile you want to edit. There is no pallete that makes all blocks together look right, so you have to adjust it tile by tile.
6) That is possible. You can realize this either with flags, or variables.
7) Yes, that is possible with the "warp" command. However, you won't be able to add a ship animation to it, like the one in FR/LG.
8) Can you elaborate on what you mean by this?
Jonny Buuz said:
&My question.
#org 0x7B2B00
checkflag 0x10A
if 0 0x7B0A54
message 0x7B2C00
boxset 0x2
end
#org 0x7B0A54
setflag 0x10A
setflag 0x800
checkgender
compare LASTRESULT 1
if 0 0x7B1D54
if 1 0x7B0D54
end
#org 0x7B1D54
message 0x7B1A54
boxset 0x02
givepokemon 0xFA 0x05 0x01
#raw 00
#raw 00
#raw 00
#raw 00
#raw 00
#raw 00
#raw 00
#raw 00
#raw 00
#raw 00
end
#org 0x7B0D54
message 0x7B1B54
boxset 0x02
givepokemon 0xF9 0x05 0x01
#raw 00
#raw 00
#raw 00
#raw 00
#raw 00
#raw 00
#raw 00
#raw 00
#raw 00
#raw 00
end
#org 0x7B1A54
= Take this and run. Now.
#org 0x7B1B54
= You don't have much time.\nThis should help you.
#org 0x7B2C00
= You know what to do.
What is wrong with my script? Default error message when compiled.
I didn't get an error message when compiling it.
It also works fine in the game.
StUd_moNKey101 said:
Hi, im a new member and im looking for some programs for my new hack.
The hack is called pokemon advanced... its for pokemon Gold
the tools i need are:
A working starter changer
A working Text editor
A program to change the title screen (Not a hex editor, or a good description of how to use tilemolester)
A battle editor
if you can help...
from the StUd_munk
1) G/S Starter Editor by Filb.
2) Thingy32 or a Hex-Editor.
3) Uncompress-Patch plus Tile Layer Pro or Tile Molester. (Not tutorial is needed, as the programs are self explaining.)
4) Trainer Battle Customizer.
All of the above can be downloaded from the sites mentioned in the Hacking Tools Reference in the Tools Showcase.