Yes, there is a command for every action you mentioned.mxkpkmnextu?? said:Hail
Is there any command that after a certain script which implies another sprite rather than the main char disappear or after a certain flag being activated make another sprite appear, for example in fr prof oak despite being there in pallet town he only appears after the activation of the script before the grass and then he disappears again after taking u to the lab...
Another I wanted to know is how can I make a sprite change is current position to make him participate in an event like the footprint guy in oldale...
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Stay Sick\m/
To hide sprites on the map, use this command:
Code:
#raw 53
#raw [event number of the person]
#raw 00
To show sprites, you have to add this command:
Code:
#raw 55
#raw [event number of the person]
#raw 00
And to move sprites to a certain location on the map, use this command:
Code:
#raw 57
#raw [event number to move]
#raw 00
#raw [x position in hex]
#raw 00
#raw [y position in hex]
#raw 00