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How do you deal with the more mechanized parts of pokémon battling as in the games? Stats, levels, elemental strengths, etc.? Stats and levels are implied, but not explicit. That is to say, a Pokémon with a higher speed stat will generally be able to run quite fast, and evolution happens, but they're not like, "oh! Larvitar reached level 30! It's gonna evolve! :D" Elemental strengths are pretty much the same thing: fire attacks will be more effective on grass, ice more effective on flying, etc. etc., but, they're more explicit: in the trainer's thought process, they might think, "I have the type advantage."
How do you deal with the more mechanized parts of pokémon battling as in the games? Stats, levels, elemental strengths, etc.?
Taking it in a more realistic approach, I don't. Strength is perfected with experience (erasing levels ad stats from the chart), even though some moves do raise the power of moves. Here, though, I don't like to refer directly to things such as Special Attack and Special Defense.
Elemental strengths are pretty much taken in account like in the games (Grass is super effective against Water, and from then on.)
A related question I'd like to add:
In the anime (where moves are seen in a somewhat "realistic" approach), some moves aren't like they're seen in the game. Do you describe moves like they're put in the anime, or like they are put in the game? Or neither?
In the anime (where moves are seen in a somewhat "realistic" approach), some moves aren't like they're seen in the game. Do you describe moves like they're put in the anime, or like they are put in the game? Or neither?
For many moves, I go with the anime unless the anime doesn't really make sense or otherwise contradicts itself/the games too much. For example, I take Flame Wheel (fire engulfing the user, who flings themselves in a somersault at the enemy) from the anime, but Dragon Rage is a stream of purple fire (as opposed to the cyclone of a number of Pokémon).
What's your character's kryptonite? As in, if your characters have special abilities, how do you balance them out to keep them from tipping towards the special snowflake direction?
Warning! If you don't like spoilers, this segment may be hazardous to your health. Yes, I did in fact just make a word a glaring and intrusive color. So there.
Spoiler:
First off, let's look at Ren. As will be revealed in the next chapter of the Chronicles, Ren has this ability which allows him to heal at a faster-than-normal rate, and also heal others within a certain proximity. It's nothing blatant like Wolverine's ridiculous auto-regeneration: it still takes him a couple of days to recover from something like a nonlethal stab wound. On top of that, he's not invincible: if he's injured to the point where a normal person would die, he'll die. The power also turns itself off sometimes, and he has no control over who he heals: it works on friends and enemies alike. And plants, but that's a different story.
Next up is Kairn, and hoo boy. This guy pretty much goes godmode near the end of book one. His body is infused with the fear-polluted Soul Dew, and this brings out his latent talent of what I'm simply going to call "battlegrace" for the sake of ease. Battlegrace is like bullet time combined with precognition combined with being the embodiment of M.C. Hammer's "Can't Touch This." To put things in simpler terms, he owns. Everything. At the same time. At one point, he slashes a tree with his sword, walks off, gets in a fight, kills all but one opponent, and watches as the tree falls and crushes the last guy about ten minutes after he cut it. He bats away arrows people have fired at him with his sword, sending them back to kill the archer instead. Oh, and did I mention that his sword can cut through absolutely anything, if he's strong enough himself?
There's one problem with Kairn's ability, however: when he uses it, his body literally starts dissolving. After about ten minutes, he's typically dripping blood from his ears, eyes, nose, and mouth. If he were to keep it up for too long, he would die. Barring that happening, he still has to pretty much lie down for a week or two and heal. He also loses his edge the longer he goes, since damaged bodies don't exactly work as well as healthy ones.
If you noticed a correlation between Ren and Kairn's abilities, have a cookie.
How do you deal with the more mechanized parts of pokémon battling as in the games? Stats, levels, elemental strengths, etc.?
Levels are replaced with combat experience: I usually go "okay, they've seen enough combat to know to do this in this situation, and they're this strong." I totally ignore stats, except for general things like "Machamps have high physical attack power." Elemental strengths and weaknesses still apply.
...One day I'd like to write a one-shot in which the outcome of a pokemon battle is determined solely by me rolling a d20 for every attack.
All of your characters are inserted into a giant corn maze, and must be split into teams. There can be two or three people in a team, one team having four if necessary, but nobody can go alone. What would the teams be, and how well would they get along in the maze?
First off, what the fudge? Secondly, here's the pairs:
Latios and Latias: They'd fly out. Not a ton of time to socialize.
Ren and Kairn: Would argue about which way to go, Ren with logic and Kairn with gut instinct, split up, and ultimately find their own ways out simultaneously, much to the other's annoyance.
Mewtwo and...her ship: Do the words "High-Intensity Wave Canon" mean anything to you? I guess Mewtwo could chat with Porygon (her ship's AI system) while the canon was charging up. Maybe they'd play some video games or something, I dunno.
And now for some lesser-mentioned individuals! :D
Darkrai and Umbreon: Umbreon would sit preening while Darkrai found the way out, and then he'd come back and get her.
Miles and Dragonair: Dragonair would float up and scout a way out, and Miles would follow. If Dragonair messed up, Miles would berate him a bit. The Prince gets intense when doing stuff like this.
Gawain and Skarmory: See the answer for Latios and Latias. Skarmory can't talk, so they wouldn't exactly converse, but maybe she'd earn a bit of petting or whatnot.
Aia and Luxray: Luxray would lead them out with his penetrating vision. Again, Luxray can't talk, so yeah.
King Jethroe and Rayquaza: Fly, you fools! They'd get up in the air and let their inner kids run wild.
And with that, I take my leave until next weekend. Bye all!
In the anime (where moves are seen in a somewhat "realistic" approach), some moves aren't like they're seen in the game. Do you describe moves like they're put in the anime, or like they are put in the game? Or neither?
Like Jax, I go with the anime unless it's totally stupid. Like the abovementioned Dragon Rage, etc. I really have nothing original to put in this post.
EDIT: And OMG gaiz. Username change came through while I was online! (hardly surprising due to the time I'm spending on here atm =P) So new name, new theme! Bow before me
EDIT II: How's about this. I have a challenge for you. Take your answers to Giratina's corn-maze. Got your answer? Show me. Good. OK, now . . .
Write it. Your mission, should you choose to accept it, is to turn that answer into a creepy Hallowe'en 'special' oneshot. Split your characters into the teams you've specified and insert them into a creepy corn-maze full of Ghost-type Pokemon, people dressed as zombies etc, and one or two 'nasty' surprises, if it suits you. *pointedly looking at anyone but Shrike* Then post it as a oneshot by the 31st.
In the anime (where moves are seen in a somewhat "realistic" approach), some moves aren't like they're seen in the game. Do you describe moves like they're put in the anime, or like they are put in the game? Or neither?
I usually reference the game's animation-explanations (the ones shown in battle), unless the case is something like... say... Tackle. A Pokémon is not going to lurch forward a few inches and strike a foe. In that case, I would use the in-game move explanation or, in extreme cases, the anime. But usually the games. There isn't much to say on this question.
How do you deal with the more mechanized parts of pokémon battling as in the games? Stats, levels, elemental strengths, etc.?
Levels, I pretty much leave alone but don't often bring up. They're usually referenced as a very, very elaborate 'strength tier listing' rather than a strict guideline that must be followed - it is possible for a level 40 Rhyperior to beat a level 48 Magnezone and so on, after all. Stats... I just take a glance at Marriland's rather useful 'statistics grid' included in the Platinum and DP 'dex entries, and make rough estimates on that. 'Dear Mew, Sableye's stats are pitiful!' 'Altaria's Special Defense is way, WAY higher than Drifblim's', things like that. Elemental strengths and weaknesses seem like perfectly logical concepts to me, and I keep each one in.
...And I so want to take up my own offer and do that, SD, but unfortunately Delta Species is only weighing in at... two characters. Fail. xD
And oh dear, an older fic? Hehehe, I'll need to plan it out, then. Spoilers for Metal Coat below, yo.
Spoiler:
Caro, Kris, and Cyrus: Cyrus would try to go it alone, but Caro (and Kris, probably) would insist that the trio had better stick together. Caro would be entirely useless inside the maze, Cyrus either wouldn't care or spend more time thinking than speaking, and Kris would want to be the one leading anyway.
Mesprit, Absol, and Beedrill: Mesprit would lead, Absol and Beedrill would follow like the obedient minor characters they are. No problems, because Absol and Beedrill are frankly too muddled up by Mesprit's powarz to argue. Mesprit would... 'interrogate' other people in the maze to see what they knew, and Beedrill wouldn't offer to go see what's going on in the sky because he's not particularly bright.
Rin, Yami, and Professor Dawn Driftwood: Dawn is only along because she would feel the need to supervise Rin. Yami, being the only relatively-important human character left besides Zero, would simply walk over to them because Mesprit didn't want her and she wouldn't be caught dead next to Giratina or Cyrus.
Zero and myself Giratina: Yes, I know Zero wasn't introduced until after Metal Coat ended, but maybe he just didn't feel like showing up in Chapter 18 or something. Giratina would use her thirty-foot height to admire the corn-maze-making mastery for a while, before Zero would get ticked off and say that she should get going already. Giratina would walk forward, taking care not to stomp on other people, and they would be out.
Magnezone, Bibarel and Skuntank: Um... the Pokémon got released, okay? Magnezone would lead the way, Skuntank would act similar to Caro (how appropriate), and Bibarel would maybe try to help once or twice but not contribute any information that Magnezone didn't already know. They would be quick to get out, because Magnezone's henchmons would be scouting out the entire thing.
Medicham, Sneasel, Salamence, and Charizard: More Pokémon antics. Charizard and Sneasel would be in constant argument about what to do, and when Salamence isn't busy trying to stop his partner from preparing roast Sneasel for dinner he would be helping Medicham try to do something useful. Salamence would try to fly up to see what's going on in the sky, but alas his wingspan is too large to be able to take off in the maze.
All of your characters are inserted into a giant corn maze, and must be split into teams. There can be two or three people in a team, one team having four if necessary, but nobody can go alone. What would the teams be, and how well would they get along in the maze?
All of them? Or just the OCs?
At any rate: Aden and Harrison would be one team. They're already partners. If allowed to have their Pokemon, Harrison would have their two flying Pokemon look for a way out. If not allowed to have their Pokemon, then there would be maps, maps, and more maps. Plus a little bit of explaining as Harrison tells Aden exactly what he's doing. But in the end, they'd make it out.
With Shinrai and Lunamon, the Digimon would just nibble on the corn as Shinrai goes "omg stop eating the maze". With them, there'd be backtracking, meeting dead ends, and some cursing. But they'd make it out because Shinrai is a stubborn person.
Andy and Angel... Well, Andy would just be at the entrance going "how i walk through wall? :D" and Angel would just be all ":|" before deciding to forget Andy and go through the maze himself.
In the anime (where moves are seen in a somewhat "realistic" approach), some moves aren't like they're seen in the game. Do you describe moves like they're put in the anime, or like they are put in the game? Or neither?
I write animeverse fic, so...
How's about this. I have a challenge for you. Take your answers to Giratina's corn-maze. Got your answer? Show me. Good. OK, now . . .
Write it. Your mission, should you choose to accept it, is to turn that answer into a creepy Hallowe'en 'special' oneshot. Split your characters into the teams you've specified and insert them into a creepy corn-maze full of Ghost-type Pokemon, people dressed as zombies etc, and one or two 'nasty' surprises, if it suits you. *pointedly looking at anyone but Shrike* Then post it as a oneshot by the 31st.
… I'm very, very tempted for some reason. Now I want to change my teams around in case I do this because my current teams are looking a bit dull, oddly enough. <_<
Hmm, depending on how much time I have, I might do this or some random Halloween one-shot.
This one-shot idea might be worth a shot (no pun intended) as long as I have time and my pair agrees to the use of her character :P But expect the Admin team to pwn :P
How do you deal with the more mechanized parts of pokémon battling as in the games? Stats, levels, elemental strengths, etc.?
I'm not much of a battle competitor, so I pretty know Pokemon by attacks, abilities, and elemental strengths and that's how I roll with Pokemon battling. :P I do know levels too, but I don't mention them in my fic. Pretty much if a Pokemon learns Hyper Beam, for instance, then that means they're quite strong. I do however have those Pokemon learns a new attack scenes, though. XD
In the anime (where moves are seen in a somewhat "realistic" approach), some moves aren't like they're seen in the game. Do you describe moves like they're put in the anime, or like they are put in the game? Or neither?
Depends. Most of the time I'll go how the anime portrays it because that media shows the attacks the best, and I say that because sometimes in the games two attacks look the same. XD However, I might go with my own interpretation if both medias didn't do so well portraying the attack.
As for Misheard Whisper's (why the name change? D: ) challenge, I might do it. However, I'm very busy this month, so not sure.