Seriously? :cer_no: I dislike getting poisoned at all really, but having poison afflict you during battle and in the overworld made it unique, since it doesn't have a secondary effect in battle like Burn's Attack reduction or Paralysis's Speed reduction. That overworld effect made it so Trainers would be sure to bring an Antidote or Pecha Berry just in case. IMO, it also added a bit of tension in the overworld if you were journeying and got lost in a cave or forest. You'd plan out your steps carefully to conserve the Pokemon's health until you managed to reach a Pokemon Center or similar area. :cer_nod: