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RM2K/3 Pokemon Battle System

Are you planning on using the battle sys in your game?

  • Yes

    Votes: 88 61.5%
  • No

    Votes: 23 16.1%
  • Not sure yet...

    Votes: 21 14.7%
  • I don't care

    Votes: 11 7.7%

  • Total voters
    143
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157
Posts
19
Years
    • Seen Oct 18, 2004
    o man thats gonna be so bad...o man just thinkin of that makes my head hurt thats gonna be a hard task. but this pc crew seems to be doing fine with the CBS
     

    Sorye HK

    Looking around here and there
    3,363
    Posts
    20
    Years
    • Seen Dec 1, 2021
    You'd have to add about 380 if conditions
    and show picture events more to add all the pokemon
    to Krazy's battle system.

    If Pok1=1
    show picture: Bulbasuar

    For every pokemon...
     
    Last edited:

    rebellee1187

    Just another programmer..
    69
    Posts
    19
    Years
  • I have no idea Crazy, guess I wasn't thinking. And thanks Daegon, now I know how to continue. I look forward to the item/full PC system!
     
    1,279
    Posts
    20
    Years
  • That's why I put Else cases everywhere. I will do up a little tutorial for adding in attacks/pokemon to the battle when I have the time, it is almost time for me to go to school.
     

    Sorye HK

    Looking around here and there
    3,363
    Posts
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    Years
    • Seen Dec 1, 2021
    You've started school? Well, during the meantime, I should work on the item system.
     

    Sorye HK

    Looking around here and there
    3,363
    Posts
    20
    Years
    • Seen Dec 1, 2021
    Well, here's a demo of the item system. However, if you only pick 3 items,
    some combinations will not work. I haven't added the scrolling loop and quantity
    for every item in this one. Tell me if there are any other bugs I should work on.
    Also, since I haven't modified the charasets, you should check the events
    to see how the pictures should look.
    Or a better way of inputting the events. If you've fixed the 3 item bug,
    tell me how or upload the file please.
     
    Last edited:

    Sorye HK

    Looking around here and there
    3,363
    Posts
    20
    Years
    • Seen Dec 1, 2021
    Well, I've fixed all the bugs that were in the other one and made the events
    a whole lot easier to understand and shorter. All I have to do is add the scrolling
    event and the event to go to other sections of the bag. (should I do the latter or
    should I leave it to you guys?) I'm progressing faster than I thought.
     
    157
    Posts
    19
    Years
    • Seen Oct 18, 2004
    system 2c cant be opened on your new one...i also cant get the pokemon battle system to work its cant open something to ill edit my post later with it
     
    Last edited:

    Sorye HK

    Looking around here and there
    3,363
    Posts
    20
    Years
    • Seen Dec 1, 2021
    Change the system file to the file 'default.'
     
    157
    Posts
    19
    Years
    • Seen Oct 18, 2004
    now default cant be opened...
    -edit-
    and the pokemon battle system it says cannot open file PokeRuby1
     

    Sorye HK

    Looking around here and there
    3,363
    Posts
    20
    Years
    • Seen Dec 1, 2021
    Try using this. I've changed the file default to a .xyz.

    Anyway, if this doesn't work, change the system file to one that works
    for you. (preferably RTP)

    And if you've got no system file that works for you wait for the
    final release. This one's lacking things.
     
    1,279
    Posts
    20
    Years
  • I'm doing up a tutorial now for the battle sys. I am going to add an attack called Leer.. unfortunately I forgot that I gave the enemy pokemon no special abilities lol. It doesn't have a defence...
    Anyway I will just make it raise our attack temporarily. ehehe nobody will be able to tell the difference.
    I am d/l ing your item system daegon i will tell you how it goes.
    OK... I pressed escape and it said the file numbers2 cannot be opened... Good start but there is still a fair bit which needs to be done lol, just like the battle sys.
     
    1,279
    Posts
    20
    Years
  • Readme for battle sys

    Hey everyone, I had typed my last post like an hour ago but i just hadn't clicked on submit reply lol.. I'm a fool.. Anyway everyone I have good news, it took me a while but I completed a tutorial on how to add attacks to the database of the battle sys. More will be done later but the attacks are done now.. It has not been tested yet though! it should work but please don't be angry if it doesn't...
     

    Sorye HK

    Looking around here and there
    3,363
    Posts
    20
    Years
    • Seen Dec 1, 2021
    krazy, does that mean you haven't seen the results of the events?
    I can post the sys file with all the files again if you or anyone else wishes.
     
    1,279
    Posts
    20
    Years
  • Daegon_Kimeron said:
    krazy, does that mean you haven't seen the results of the events?
    I can post the sys file with all the files again if you or anyone else wishes.
    no no, it's ok. I copied one from pokemon liquid..
    Anyway Nothing appeared when I opened the menu.. I had no idea what the variables were doing because I wasn't in test mode..
     

    Sorye HK

    Looking around here and there
    3,363
    Posts
    20
    Years
    • Seen Dec 1, 2021
    Oh, sorry then. I'll try to upload the files properly next demo.
     
    131
    Posts
    20
    Years
  • Hey everyone,

    I've a question about changing party pok?mon in the game. Example:You have 1 torchic and a wingull how can u switch between those to, that the wingull is on the 1st place and is used as first Pok?mon in the battle?
     

    Sorye HK

    Looking around here and there
    3,363
    Posts
    20
    Years
    • Seen Dec 1, 2021
    Well, I've been thinking about some code for the pokemon selection screen
    and this might help you Sharpedo.

    First you set up a parallel event and save all your pokemon's data in backup variables.
    Copies of the original data of your pokemon.

    Then you make variables called select poke1 select poke2 and so on.
    Then when you want to change the pokemon you do something like this.

    Change variable poke1 with poke2 backup (changing the pictures)
    change variable poke1data to poke 2data backup (changing data-there should be loads of these)

    Well, this is just a thought. I thought of it while making the item system.
     

    Sorye HK

    Looking around here and there
    3,363
    Posts
    20
    Years
    • Seen Dec 1, 2021
    No. You have to call the variables backup.

    Variable "backup" set equal to variable "original"

    Something like that.
     
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