This is me, I think I must have been banned for the username. :/No problem, nice to see some exploratory hacking being done. :]
After a bit of digging around in boxes I found my Flash2Advance cable, I'll grab a copy of R/S and FR/LG (possibly all) tomorrow morning.
This is me, I think I must have been banned for the username. :/
I managed to get a hold of both a Ruby and Fire Red cart, I dumped it before attempting to patch, but then after that I went through the procedure to patch it using Fire Red only to be greeted with a message saying that my cart didn't need to be patched.
Quite predictably they fixed the glitch in new carts, turns out over here in Europe there are two versions of the game, v1.1 and v1.2, however I could only find one version in the US, v1.0. (There not being a v1.0 in Europe)
I downloaded both versions 1.1 and 1.2 and did a file comparison and my dumped ROM came back identical to the v1.2 ROM I downloaded.
I can only assume but I believe v1.2 to be the only one with the fix already patched and that v1.1 is still prone to the glitch.
I've made two patches, one to be used on an (E) v1.1 ROM to apply the changes made in v1.2 presumably fixing the glitch, and another to be used on an (E) v1.2 ROM which will (hopefully) reverse the changes made and make it prone to glitch again:
That's great news HackMew, but sadly it's already been found out... I once found a tool a year ago for fixing it. I think it was on zopher's domain, but don't quote me on that. guess I came in a little late though...:\
On the topic of the Berry Glitch, Emerald is unaffected. At least, that's what Nintendo claims.
My Emerald game (official US version cart) has been frozen on the same day for years now. I think the clock in my room still moves forwards, but I can't do any daily events, and berries don't grow. I don't get a 'battery has run dry' message when I start it up, so it's most likely nothing to do with that.
Could this be caused by a similar problem to the R/S berry glitch? If a fix is found for R/S hacks, would it be possible to use that to find out what happens in Emerald, and possibly fix it?
Wow :O that's great news i'm gonna use that very soonI am not sure If I should post this in the Documents and tutorial section since it is awfully small and there are no images but you really don't need any.
but I don't want this data to be lost and only seen by a couple of people so if a mod see this and thinks it is okay to be posted in the Documents and tutorial section please VM me, I greatly appreciated it. XD
Hey guys, I am here to show a cool find.
I figured this out while I was changing the title screen, and experimenting with unzls.
Many people have a problem when inserting a lot of tiles to use for there title screens.
They get four weird blocks in the bottom left hand corner.
some people tried covering it up, but it is obvious to most hackers.
Okay, well if you ask most people how to fix this problem they will say two things, use less tiles and break up your image in spear.
now this is nice and all but some people don't like spear and some times the glitch still happens.
Well there is a way to completely get rid of this, and I would feel terrible to keep this to myself.
okay so open Unlz and go to 131(It may be slightly different for your rom, click "+" or "-" until you see the glitch.
Just to make sure your at the right spot make sure the Image Offset is 03BF58C.
Now save the image on your desktop, then open it in MS paint, or pixel editor alternative.
Now make the whole image the first pallet( The first pallet is always the transparent pallet)
Now go back to unlz and import the image and click wright to rom (It shouldn't be larger but for some reason it is just open FSF and re point the image.)
Now your done :) The whole glitch is now transparent so you won't see it, try it for your self's; if you have any questions feel free to ask me.
Wow :O that's great news i'm gonna use that very soon
I think it's because of some tutorial - DawnRyder's, I think - which tells you how to insert 32-bit graphics into your titlescreen, but it makes those four blocks. I can't see why you'd need that many colours, though, anyway - people'll see the titlescreen for, like, five seconds; it doesn't need to be Mona Lisa-tier art. :/
What did you expect? we see that in real life as well. But you can't do anything about it, sadly. ROM is a word that refers to what they hack. It's their loss really, because everyone that has a brain knows where they rip-off from.I've got a new topic: cheapness. First came the ROM Raiders team. And then:
The list above is no way meant to be complete, nor follows any particular order.
- ROM Rescuers Team
- The Rom Sovereigns
- Rom Kitty, Inc.
- ROM Burners Corp.
- Rom Tempest Crew
- ROM[freezers]
- Rom Indignation
- ROM Hyckerz
- ROM Reaverz Hacking Team
- ROM Architects
But... come on! Squeeze your brain a little bit harder.
What did you expect? we see that in real life as well. But you can't do anything about it, sadly. ROM is a word that refers to what they hack. It's their loss really, because everyone that has a brain knows where they rip-off from.
The funny thing is, that everyone can think of a nice name, but they just don't want to try.
For example, it only took two minutes for me while posting this to figure out a name for a team thread (IF I had one): Spellcasters. And a slogan? Sure. "For Hacks Magically Enhanced". It might not be good, but it's original.
So, in the end, it's just people being lazy/busy and all. Besides, those two reasons lead to a bad-quality hack, NOT inexperience.
I said that because they were prolly copying your name.I didn't expect anything. I was just introducing it. And I didn't really want to focus on "ROM", rather on "ROM [something here]s/z". Clearly they follow the same pattern. I mostly agree on the reasons, anyway.