But you know, a game if we wanted to us Shadow/Dark Link, a good game would be where Link splits into the two, Shadow and light. and in that realm, you can choose between the two and fight depending on the attributes of either one.
~JBCBlank
Oh, that sounds like a good start for a story. I know what to be thinking of during my next free minutes. XD
Ok, my mind's running already. ._."
The watertemple was always my least favourite temple in play-through. Graphics and bossbattles were another piece of cake. :o Like the boss in Twilight Princess, I really like it. Maneuvring in the water was not easy, certainly not when that gigantic water monster was about to eat you. :| The frog was mainly slash and beat-miniboss... but I can overal say that I liked most bosses in Twilight Princess. And oh! The graphics were marvelous. You could really distinguish the different kinds of coral. :3 (by manner of speaking)
The Water Temple in Ocarina of Time was one to get lost in. @_@ Playing the tune to make the water level sink, play it before the wrong panel and you can start all over again. In Master Quest I had to play a lot of times, even felt like quiting the game because the Water Temple was so hard. (because I couldn't find one single thing >_>)
Jabu Jabu's belly is another matter. It's
a water temple, allright, but still isn't. :O And what were the cows sticking out of Jabu's flesh? I know it was for milk, but a cow? in a fish? A constant stock of fairies would have been more believable. =/
The octorock in Jabu's belly were hard. D:
But I like the Water Temple of the Adult Saga, much more than Jabu's belly. And I'm wondering which one I like best, Twilight or Ocarina...