View Full Version : Tales of Stardust

August 23rd, 2007, 3:56 PM
Tales of Stardust RP.

In a peaceful world, called Stardust, lived fifteen humans who had a sacred power. Each a different element. All the elements, kept this world safe, and easy to live in. But without there powers, the world would die. All these fifteen people, stopped working together. They started to hate each other, and soon went there sepperate ways. There powers dissipeared, and the world started on the brink of destruction. All fifteen of those people dissipeared, never to be heard of again. The people of the world of Stardust, found a way to live without the elements, but it was hard. To live, they used something called "Machinery" to run things, instead of the elements. Almost everywhere in the world, is run on this, making all the old world villages, into large machine towns. However they feared that Machinery would once end and they would have nothing to rely on then.What they didnt know was that inside the Machinery were little creatures waiting to come out. They were petrified though and they only would wake up in hundreds of years. Just incase the Machinery ended, an experienced blacksmith made 15 necklaces filled with a substance called Stardust, a magic sand like substance that would transform into magic powers when the next chosen ones arrive, and then hid them all around the region, waiting for the next heroes to find them and get the powers.

The necklaces however, would not look special at all. Atleast not until the fifteen chosen ones find eachother and reunite. Many strange things happened to Stardust while the heroes went there seperate ways. People thought that when there was trouble, the Chosen Ones would come in the nick of time. However, nothing happened. The world of Stardust would have atleats on robbery o murder everyday, because nobody would do anything about it. They knew that they would return and make things better and they knew that Stardust would return to the way it once was.

As they years went by, everybodys hope drifted and drifted away. They got to a time when nobody even remembered of the heroes. When they knew something had to be done. A group of people formed a group called the police who would try to stop people from robbing people and murdering people. This worked greatly and then the police group got bigger and bigger and they spread out all around Stardust and soon the world got better and better. But then they noticed something weird was happening to the Machinery. Soon little bugs and animals started breaking out of it. They thought they were just regular animals, but then they started attacking. The police got to afraid to battle these creatures and everybody went into hiding. There was only one place where the animals did not go, and that was in a town called Dellart Town. They did not use Machinery there, for they wished to do tasks there own way. In that town called Dellart, the Fifteen Chosen ones would be born and they would soon reunite and save the land of Stardust!

Now, in the modern day of two thousand and seven, the fifteen elements and people have been re-born. They have to find the necklaces and ban together, to put the world to like it used to be.

These are the elements you can choose from:

Mind Power
Once the fifteen spots have been taken, PM me. I may have another element to give, and we can tie it in with the story somehow.

Other Information:

[x] There can only be one person in each element
[x] The fifteen people do not know of there powers. They each find a strange necklace somehow, and soon discover there powers.
[x] The modern world, is alot like it is today. But when all the fifteen people get together again, the star dust will be like it used to be. A more fantasy type world.

Heres the information you should have when you join:

Name: (First and Last)
Age: (Your Age)
Gender: (Male or Female)
Looks: (Pictures are allowed)
Personality: ( how u act and what not)
Element: (Choose one of the fifteen)
How you found the necklace: (It pretty much says it)
Backstory: (Your History)
Powers: (What you can do with your element)

Here is my form

Name: Chris Saywer
Age: 17
Gender: Male
Looks: http://public.tektek.org/img/av/m08/d23/18/32be20.png
Personality: Chris is pretty quiet and serious when something serious is happening. But at any other time he is cheerful and foolish. He is a guy that can get along with everybody pretty well.
How I Found the Necklace: My grandfather left it for me in my will.
Backstory:Chris has dealed with harsh deaths before. His grandfather was on a journey into Stardust and a creature attacked him. Also his brother got in a fire at a camp-out in the Dellart Woods.
Powers: All of his powers come from his guitar. Wshen he plays a soft rock song he can creat warriors from the sound. Also when he plays a Metal Rock song the sound waves can cut through walls and enemies. Also he can use his guitar to deafen his opponents with a loud song.

August 24th, 2007, 10:08 AM
omg this sounds awesome i would love it if i can join!!

August 24th, 2007, 10:09 AM
OOC: sure you can
just post your form and try to get others to join as well

August 24th, 2007, 2:11 PM
Name: Abby MacElree
Age: 16
Gender: Female
Looks: Abby has chocoletey brown hair that falls a little past her shoulders. She also has peircing blue eyes that have been called pretty by many others. She is about 5' 7" and weighs around 115 pounds. She doesn't really have much in the way of muscle, and some of the only fat she has is on her chest if you know what I mean. :D She normally wears a black sleeveless shirt and black jeans.
Personality: Abby can be really nice, but she is rather quick tempered. She can be emo, crazy, and even stupid all at the same time. Quite a few of the popular girls treat her nicely, even though she isn't in that "group".
Element: Moon
How you found the necklace: It was a birthday present.
Backstory: Abby has a very depressing past, hence, she's somewhat of an emo. Her family never really treated her that nicely.
Powers: Abby can make the moon come out whenever, where ever. She also can harness strange powers when the moon is out.

That plot was confusing, but I joined mainly cauz you were so nice to me in my call for help, Drapion Dawg. :)

September 9th, 2007, 3:38 AM

filler ---------

September 9th, 2007, 7:52 AM

filler ---------

1. Bumping threads is against the rules.
2. Character bypass is forbidden.

Please re-read the rules.

September 28th, 2007, 4:59 AM
Name: Darx Inferno
Age: 17
Gender: Male
Looks: Darx has jet black, hair which is spiked up a bit. He has gleaming reddish-brown eyes, and is slightly tanned. He has a large scar that starts from the middle of his right shoulder blade to the middle of his left ribcage. He has a strip of white tape on his right cheek, going down diagonally, covering a small scar. He wears a black leather jacket over a white buttoned shirt. He wears slightly baggy black pants, and black shoes, which have a silver dragon design on the sides. He wears black fingerless gloves on his hands.
Personality: Darx is calm and shy, and silent most of the time. He doesn't talk to people to much, as he doesn't have much to talk about. He can become quiete stubborn when he argues, but gives up when he gets bored of arguing.
Element: Darkness
How you found the necklace: My sister when she was alive.
Backstory: Darx was raised by his older sister, until she was murdered, which left him alone and full of nightmares and doubt, until a man brought him into his home and began looking after him. Though the man had a rather large debt, and dissapeared one night leaving Darx alone once again to fend for himself.
Powers: He can control shadows and make them rise into an army he can control. He can cover an area that he is in or near in total darkness, he can also blind people with darkness. He can blend into a shadow, and make an easy escape or attack.

JX Valentine
October 9th, 2007, 10:15 AM
Name: Sam Carson
Age: 19
Gender: Female
Looks: Aside from being noticeably short (a fact you should probably not bring up), Sam stands with a slight build hidden under layers of baggy clothing. Most of her pale skin is under a white sleeveless shirt and dark green, baggy cargo pants, with a pair of military boots encasing her feet. Normally, she wears a long coat of a brown color to further hide her thin frame. Her only accessories beyond that (and the necklace) are a pair of black gloves, a tattered satchel, and old, blue-tinted sunglasses which she wears constantly to conceal her green eyes. Her hair, a black color, tends to be wild and tangled, as if she hasn't seen a brush in days (or, for that matter, anyone to cut it), though she tries to keep it pulled back. Other than that, she doesn't have any distinguishing features about her.
Personality: Sam tends to be fairly laid-back and calm about most situations on the surface, but it's only until one gets to know her that one realizes that this is because she just doesn't care about most things. She's not one to show a lot of emotion or get into a lot of fights, opting instead to strike only when she absolutely has to. Although she tends to be a quiet loner, she also will tend to get up and protect someone who she thinks is worth her time. (This may mean that she will feel compelled to follow around whoever she deems "worth her time," which is both a good and a bad thing in her mind.)
Element: Glass
How you found the necklace: She happened to find it beneath a dumpster she was planning to sleep behind one night. Although she figured it was nothing more than cheap plastic (because otherwise, it wouldn't be under a dumpster), she kept it for the simple reason that it seemed too nice to throw it back.
Backstory: Sam was born to fairly poor parents, factory workers in a machine town. Unfortunately, she was also not the only one born to these poor people: she's also the eldest of four. The problem is that her parents were too poor to take care of all of them at once, so Sam made the decision to run away at a young age. To this day, she doesn't know if her parents actually started looking for her, but she doesn't think about it too much because she knows she has two brothers and a sister who need care more than she did. From then on, she's been living the homeless life, getting food and clothing from handouts wherever she could (hence why none of her clothes fit her) while doing her best to stay alive.
Powers: Sam has the ability to control glass in the sense of breaking it and having it float through air. In this way, she can create glass walls, art, and weaponry just with her mind and whatever she can find. If she feels certain emotions (namely, anger or fear) intensely enough, glass spikes can also protrude from her body, and she can use these either to defend herself or fire them off as projectiles. She cannot, however, control these the way she can glass she finds along the way, as her emotions are too intense to let her concentrate. For this reason, she opts instead for carrying around a glass bottle and a crystal ball (along with a good old-fashioned knife) in her satchel in case she needs to defend herself when she wanders away from cities.

Hope more people join. I actually had a lot of fun writing up this app.