- 910
- Posts
- 13
- Years
- Melbourne, Australia
- Seen Jan 2, 2015
I want to start a discussion about our favourite pieces of video game production.
What I mean is, I want to hear other peoples opinion on what makes a specific game so great.
Things to discuss:
And not necessarily a real game either, you can talk about what would be contained within your perfect video game. From the way you interact with an item to the way the animals in the distance screech at the ground or something Idk.
I want specifics here guys, I'm a production developer for an Indy game company and we want to appeal to the maximum audience we can. What better way to structure a good game, by asking everyone.
I'll get us started.
What do I think makes an ideal game?
I'm very much an emotional player, I like to be able to relate with my characters and feel what they're feeling as they feel it. An interesting and long story are also important to me, I want to want to go on this adventure for 15+ hours and still have this connection with the world.
I don't think I can realistically compare all genres and decided which is the best, although I find it difficult to play in first person because I am then playing as myself and I've already bonded with myself, I know my story and it's relatively boring. I want to bond with someone new.
In terms of mechanics, I know they're all relative to specific genres but I very much enjoy the music being woven into the movements of the characters or to be very intimately connected within the world every scene plays a different song for example.
What I mean is, I want to hear other peoples opinion on what makes a specific game so great.
Things to discuss:
- Characters
- Game mechanics (list specific aspects)
- Genre
- Story
- Emotion
- Artistic content
- Originality
And not necessarily a real game either, you can talk about what would be contained within your perfect video game. From the way you interact with an item to the way the animals in the distance screech at the ground or something Idk.
I want specifics here guys, I'm a production developer for an Indy game company and we want to appeal to the maximum audience we can. What better way to structure a good game, by asking everyone.
I'll get us started.
What do I think makes an ideal game?
I'm very much an emotional player, I like to be able to relate with my characters and feel what they're feeling as they feel it. An interesting and long story are also important to me, I want to want to go on this adventure for 15+ hours and still have this connection with the world.
I don't think I can realistically compare all genres and decided which is the best, although I find it difficult to play in first person because I am then playing as myself and I've already bonded with myself, I know my story and it's relatively boring. I want to bond with someone new.
In terms of mechanics, I know they're all relative to specific genres but I very much enjoy the music being woven into the movements of the characters or to be very intimately connected within the world every scene plays a different song for example.