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[Question] Ability quiestion.

68
Posts
5
Years
    • Seen Aug 25, 2023
    Hello! I was trying to make the Zoroarks ability: "Illusion" to not only copy the look but also to copy the moves. So, my idea worked perfetly well but... At the moment whe the Illusion faded, Zoroark does not recover its own moves, it keeps the transformation moves. So, i think i have to define the pokémon original moves, maybe? But I don´t know how to do that.... I truly don´t know what i have to do. I tried everything but i just can´t... I just don´t know what i have to do... So if anybody has a hint, pls and thanks.
     
    1,403
    Posts
    10
    Years
    • Seen Apr 29, 2024
    Is it not this change in green?
    Code:
    if self.effects[PBEffects::Transform]=nil
      for i in 0...4
        @moves[i]=PokeBattle_Move.pbFromPBMove(@battle,PBMove.new(self.[color=green]pokemon.[/color]moves[i].id))
      end
     
    68
    Posts
    5
    Years
    • Seen Aug 25, 2023
    Is it not this change in green?
    Code:
    if self.effects[PBEffects::Transform]=nil
      for i in 0...4
        @moves[i]=PokeBattle_Move.pbFromPBMove(@battle,PBMove.new(self.[color=green]pokemon.[/color]moves[i].id))
      end

    Nope. It doesn't works
     
    68
    Posts
    5
    Years
    • Seen Aug 25, 2023
    Well i thougth: since here is where zoroarks takes back his look, is here maybe where i have to put it?:

    Spoiler:


    So i did this:

    Spoiler:


    it doesn't worked neither xd
     
    1,403
    Posts
    10
    Years
    • Seen Apr 29, 2024
    btw you have a lot of:
    Code:
    if something=nil
    But you definitely mean
    Code:
    if something==nil
    … or more simply
    Code:
    if something
     
    68
    Posts
    5
    Years
    • Seen Aug 25, 2023
    btw you have a lot of:
    Code:
    if something=nil
    But you definitely mean
    Code:
    if something==nil
    … or more simply
    Code:
    if something

    Wow. If all the problems only were for that... Damn! I'll try
     
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