Version 1.3 is up! You might want to update as soon as you can,
BUT note that this version adds a major change to the levelling system, so you might also want to hold off for a bit.
New features:
- Fly no longer requires a badge
- All starters now evolve no later than level 16
- Added level caps until the Heat Badge is obtained
- The PC move tutor can now reset buggy events from old versions
- Nature changer shows affected stats
- Dream Balls are obtainable after the Knuckle Badge
Bug fixes:
If you're interested I'd like to explain the rationale behind adding the level cap. Without the cap, the scaling exp system has two major issues:
- If you have one over-levelled Pokémon (like your starter early on) it can be very difficult for the rest of your party to catch up to them, which leads to pointless and boring grinding.
- It's very easy to become grossly overlevelled; I've seen level 30+ mons beating up poor Roxanne!
The cap system fixes both of these issues. It works like this: if your Pokemon is above the level cap, it earns 1 exp. Any Pokemon below the cap gets exp. as normal. Pokemon above the cap still earn EVs, but they won't applied until the next time you level up. So when your starter hits level 16 and the rest of your party is still well below that, they'll have a chance to catch up. Combined with the BW-style experience system (which gives low level mons more exp for battling higher level mons), it should now be much easier to train up a full party. The caps are set up so that you'll probably hit them
before beating all the available trainers, so you'll have some extra exp available for training up new team members.
Current caps are the following:
Also, I've changed how the Training Band works, as it was doing a lot more than it should have. It was supposed to quickly boost up a mon that'd been sitting in the box for a while, or had just hatched from an egg. What it was actually doing was giving every mon holding one 5x exp gain everytime one of your Pokemon levelled up, which was over the top. It now works only if the holder is at least five levels below the highest level in the party.