Can anyone help with a particular script of mine. It locks up when it gets stepped on, and does not activate when first stepped one. The script is:
This is done by PKSV, just thought you should know. Thanks.
Code:
#dyn 0x740000
#org @start
checkflag 0x250
if 0x1 jump @done
lock
applymovement 0x1 @move
faceplayer
message @text
callstd MSG_NORMAL
setflag 0x250
copyvarifnotzero 0x8000 TOWNMAP
copyvarifnotzero 0x8001 1
callstd MSG_OBTAIN
applymovement 0x1 @move1
release
end
#org @done
end
#org @move
m walk_down walk_right walk_right walk_right walk_right walk_right walk_up walk_up walk_up end
#org @move1
m walk_down walk_down walk_down walk_left walk_left walk_left walk_left walk_left walk_up end
#org @text
= So, your leaving for an adventure\nwith Pokemon, that sounds great! I\lwish you the best of luck, and\lknow this. I am always routing for\lyou. Go become a Pokemon master.\lWell, I think this will help on\lyour journey, so I want you to\lhave it. Good luck!