Trust me! You helped a lot... now i'm more aware to the highlighting techniques... albeit they may not work as well here... but i am definitely more aware...
And yes, you may offer another piece of advice
[contemplating advice]
Okay, so here i may actually have to disagree with you for two reasons.
1.) That is the actual original design by dA benzophenom, and i am just basing my sprite off her design.
2.) The better reason, in my opinion, is that firstly it would be hard to add any more curviture to the arms... i wouldn't want them to look like twizzlers... but even more, if you look at many pokemon, they have that style of arms and legs... mew's legs/feet... for an example... but truthfully, the design calls for long thin arms... it think it'd look a little funny with chunky, bent arms... lol...
So I don't mean to shoot you down on that one... although i kinda just did... but i'm gonna have to say that i am very please with the arms and the little fingers... but i feel the arms provide some differentiation that breaks up the sprite a bit, so it actually isn't all just round curvyness... not many sprites are strait up just all round and curvey... maybe volturb line or a few others, but then you look at Milotic who breaks up the curves with the "hair" or "ears" or what ever those are on it's head...
Okay... i'm done ;)