Player input a valid time? The quicker way is to allow the player to input two numbers (and a PM/AM flag), the hours and minutes. If you use NTN_EXTRASECONDS as 96, and input the hours in variable 91 (a number from 0-12) and minutes in 92 (A number from 0-59), run this script, from script event command
if this is AM, sum at variable 96 43200.
But making it directly on clock scene isn't hard too. Just allow Right/left input and add/remove a certain value from variable 96.
Spoiler:
if this is AM, sum at variable 96 43200.
But making it directly on clock scene isn't hard too. Just allow Right/left input and add/remove a certain value from variable 96.