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Recent content by Adke

  1. Adke

    Hey, do you know how to correctly insert a new trainer card in bpre? I've tried it but I'm...

    Hey, do you know how to correctly insert a new trainer card in bpre? I've tried it but I'm getting this bug: Image I'm practically 100% sure I've put the wrong tilemap size in NTME. Do you know which size should it be? ^^
  2. Adke

    Ohh it was that, I downloaded a new rom and it worked perfectly. Thank you very much for your...

    Ohh it was that, I downloaded a new rom and it worked perfectly. Thank you very much for your help! :D
  3. Adke

    It seems to not be working for me D: I set it to 02 20 but when I go ingame it is still set to...

    It seems to not be working for me D: I set it to 02 20 but when I go ingame it is still set to Mid instead of Fast. Do you have any idea why?
  4. Adke

    Hi ^^ I have a question regarding to this post. I don't understand what I have to put in the XX...

    Hi ^^ I have a question regarding to this post. I don't understand what I have to put in the XX part. For example, if I want to have the text speed preset to Fast and the frame to be 0, it would be (2+0)*8 = 10 (in hex), is that correct? I believe it isn't because it doesn't work correctly...
  5. Adke

    [Other] Animating worldmap head

    The size is 16x32 with 3 frames. When I look at 03f1c54 I get this, but I have no idea what to with it. Malloc'd is something I have never heard of before. Sorry to be so newbie in this but I'm starting with asm and oams so I don't know much :S
  6. Adke

    [Other] Animating worldmap head

    Nope, I tried it and the image is cut, it only shows a 16x16 square and the rest is not showed.
  7. Adke

    [Other] Animating worldmap head

    I don't really know if my question should be asked here or where, but anyways. Is there a way to animate the "little head" of the worldmap and change its size to make it, for example, of 16x32? Hope someone can help me :3
  8. Adke

    Development: The Follow Me Script

    Couldn't it be done to make the follower jump two steps to catch the player? I think it's done like that in HGSS. Also, for biking and surfing the follower disappears in the official games. Hope this helps ^^
  9. Adke

    Research: Displaying Custom Tilemaps / Hacking the Diploma Screen

    I've managed to display correctly the tilemap with the help of Spherical Ice but I could only get it to work in 16 colours. What should I do to be able to display it in 256 colours? EDIT: Is there a way to display two tilemaps one after the other? Just duplicating the script with a new value...
  10. Adke

    Okay, anyways thank you very much for your help :D

    Okay, anyways thank you very much for your help :D
  11. Adke

    I got it working :DD The only thing is that it doesn't load the palette completely, it only...

    I got it working :DD The only thing is that it doesn't load the palette completely, it only loads the first 16 colours. How can I have it in 256 colours?
  12. Adke

    I did everything again including the text routines and I got to this: http://prntscr.com/9q3kuh...

    I did everything again including the text routines and I got to this: http://prntscr.com/9q3kuh It's obvious I have done something wrong with the raw or the tileset, so my question is: when you are creating the Raw file of the tilemap in NTME which size do you have to set it to be? That's the...
  13. Adke

    Okay, i'll try that :) No problem, it is from 3 years ago so it's normal xD

    Okay, i'll try that :) No problem, it is from 3 years ago so it's normal xD
  14. Adke

    That's a yes hehe The only point I could have done something wrong that I can think of is in...

    That's a yes hehe The only point I could have done something wrong that I can think of is in inserting the raw, the tiles and palette. I've never been too good in graphics so I might have done something wrong. But I also tried with other graphics that are inside the rom and that i didn't touch...
  15. Adke

    1st routine: http://pastebin.com/grX7TyMS 2nd routine: http://pastebin.com/VvY4xnuK 3rd...

    1st routine: http://pastebin.com/grX7TyMS 2nd routine: http://pastebin.com/VvY4xnuK 3rd routine: http://pastebin.com/Fk7cKDBP tables: - raws: http://prntscr.com/9prmfv - tilesets: http://prntscr.com/9prnrm - palettes: http://prntscr.com/9prn6i and the script I use...
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