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Firecracker
Chillblain
Overcharge
Arc Flash
Rocket Punch - though I would just up the power of Arm Thrust
Core Cannon - charge move, similar to Solarbeam. Special Rock moves are not easy, unless you resort to gemstones and light stuff.
Shadow Pin - Strike the opponent's shadow, possibly...
Pretty much. An easy but ham-handed way to do it would be to add an IsFullyEvolved column to the 'mon listings, but I'm not really sure if there's a more elegant solution.
This is incredibly useful. It would be nice if the sheet could also keep track of the types of all fully-evolved 'mons, though I don't know how difficult this would be to implement.
Thanks for the feedback on the ant. I've fixed his cap, but I can't really do much with the mouth at that scale. Anyway, I have another sprite I'd like to be critiqued. Whilst for the ant I had a concept sketch to draw the outline over, this one was done entirely from scratch. I present...
Cool. I think I've fixed the shading. I also rounded off the head more, since it was slightly lobsided and may have contributed to the off shading. Not quite sure what you mean by unique characteristics, though. Thanks for the critique!
Any other takers?
This is one of the starters for a fangame some college friends and I are making. None of us knew how to sprite, so I decided to bite the bullet and learn the trade. This is only my second sprite, the first being an older version of the same 'mon, so I'd appreciate any feedback. Thank you!