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Recent content by Alycia

  1. Alycia

    [Developing] PokéForce - A brand new Pokémon MMORPG!

    We had a very successful tech demo! Here's some screencaps of the event!
  2. Alycia

    [Developing] PokéForce - A brand new Pokémon MMORPG!

    Our dry-run before our demo is going well! https://discord.gg/pokeforce
  3. Alycia

    [Developing] PokéForce - A brand new Pokémon MMORPG!

    Bump! Our tech demo is only 7 days away! Come join us to get an early look at PokeForce! https://discord.gg/pokeforce
  4. Alycia

    [Developing] PokéForce - A brand new Pokémon MMORPG!

    Bump, we've got a lot of cool things on the go :) - Followers - NPCs Come join our discord! https://discord.gg/pokeforce
  5. Alycia

    [Developing] PokéForce - A brand new Pokémon MMORPG!

    Just a little thread bump, we've been hard at work! Here's a note of a couple things we've added lately: - Dialogue systems - Inventory/action bar - UI/Hub designs - Ground Items, including dropping items, and picking them up - Lots of bug fixes The inventory system is a new thing we're...
  6. Alycia

    [Developing] PokéRPG - A Pokémon MMO built with LibGDX

    Friendly bump for PokeRPG Here's a little taste of what we're showing off in our Discord!
  7. Alycia

    [Developing] PokéRPG - A Pokémon MMO built with LibGDX

    Development Blog 2 - Multiplayer & The Development of our Server Welcome to PokéRPGs second development blog! Today we're going to talk about our progress on multiplayer, and what that means for the development of PokéRPG moving forward! Multiplayer at its core sounds like an easy endeavor...
  8. Alycia

    [Developing] PokéRPG - A Pokémon MMO built with LibGDX

    We plan to have Johto as the starting region! :)
  9. Alycia

    [Developing] PokéRPG - A Pokémon MMO built with LibGDX

    Just a small bump to let everyone know that after a short break, we're back to working on the project! I'm happy to announce that we've hired another developer, and she has been hard at work with the team to ensure that we bring the highest standards possible. Stay tuned to this thread and our...
  10. Alycia

    [Developing] PokéRPG - A Pokémon MMO built with LibGDX

    Development Blog 1 - Movement, Entity Component System Welcome to PokeRPG's first development blog, a deep dive into our movement and entity component systems! This blog will be a bit technical as I try to explain how we wrote these core systems, and what it'll mean for future development of...
  11. Alycia

    [Developing] PokéRPG - A Pokémon MMO built with LibGDX

    Hello everyone! Just a friendly update that we've been continuing work on PokeRPG, we've just been busy with seasonal changes at our jobs, and life. I've been spending time working on finishing up movement and rendering so that it's a strong foundation for niche things such as stairways...
  12. Alycia

    [Developing] PokéRPG - A Pokémon MMO built with LibGDX

    April 8th, 2022 Update Log https://i.gyazo.com/c862a1b64214f788bd6d64961d89a3e9.mp4 Fixed an issue with movement exact positioning Fixed an issue with player entity sprite offsets Implemented collision using our Tiled tile flag system Added support for Pokemon overworld entities Added...
  13. Alycia

    [Developing] PokéRPG - A Pokémon MMO built with LibGDX

    Reserved post for future updates/media
  14. Alycia

    [Developing] PokéRPG - A Pokémon MMO built with LibGDX

    logo.pending Join our Discord! Team • Alycia - Developer • Rebecca - Developer • Cpt. Lavender - Lead Designer Welcome to PokéRPG, a Pokémon MMORPG built entirely from scratch using LibGDX. Our mission is to recreate nostalgic regions such as Kanto, Johto and Hoenn while adding our own...
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