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Hello fangame...fans. I've been working on my own projects and playing the works of the many talented creators online for a long time now, and new settings are possibly my favorite part of any fangame. Be it a frosty tundra or a smouldering volcano, nothing gets me pumped like a new place to...
I believe there is a range to how much I agree with this. Shinys are rare alternste colors that feel amazing to find, but in the worst case scenarios, you can often go months or even years without a full odds shiny. I understand that this is part of their rarity, but in a hack, enjoy some of the...
Starters are all bland to me, they are ALL Grass, Water, Fire. Obviously there is nothing wrong with that, but for people like me who have played every Pokemon game, when a new game comes out and the starters are more or less re-skins with maybe a second type, it's hard to care.
Declining hard, game freak refuses to make Pokemon interesting, or even innovate on old mechanics, but they also make the new games painfully easy. I don't need hard games, but there simply are no stakes in an easy game while in older games the possibility of losing is believable.
I'm shaking and crying, while crying and shaking why does Dusclops lose the ability to walk through walls? That literally makes no sense, Duskull can so why no Dusclops? Does anyone know if there is an actual reason for this? It can't be balancing because Gengar can do it, and Gengar is a beast.