Recent content by Astralneko

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    I need help

    You mean something like Brendan and May, right? If so, name two switches s:$player.isMale? and s:$player.isFemale? (turning both into script switches), and have any events that should be the rival have two pages with each one having one of the switches you just named as its condition...
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    BW Location Signposts(v19.1)

    I may not be the creator, but you could pretty easily just make the list of each Town, City, etc. keyword in the scripts just the maps' names instead to accomplish this, as obviously the map "Route 1" will contain "Route 1" in its name, for example.
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    What's your "must-have" feature when choosing a hack to play?

    I agree with SuperSpyro. While Clover and Solar Light/Lunar Dark are two of my favorite fangames, the former ironically and the latter unironically, they both share a problem of having just fakemon. Clover gets by with the fact that it's intended to be a massive meme game so I'm fine with the...
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    Help coding a move in essentials

    In your move code you'll want to make it so the type of the move changes type for the second hit. This can be done with pbInitialEffect(user,targets,hitNum), as it is run before the move starts. In that function set @type to :ICE if hitnum == 1 (the number of the hit you're currently on is zero...
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    International List of Names (in .csv)

    There are some missing trainer classes, such as Clown, Belle & Pa, and Worker. I'm adding them in as I go along, and also adding their Spanish and Japanese translations since the source I'm using to translate has the Japanese translation too.
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    International List of Names (in .csv)

    Adding in Spanish trainer classes
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