Recent content by Axcellerator

  1. Axcellerator

    Patch: Pokémon Emerald - ROM Base (Free to Use)

    Read the changelog, that update has the cries.
  2. Axcellerator

    Patch: Pokémon Emerald - ROM Base (Free to Use)

    I updated the base again. Changelog can be found inside. https://drive.google.com/file/d/1dzV9o1i9ySjsz4xnmWj69kl7ya7D39U_/view?usp=sharing
  3. Axcellerator

    Patch: Pokémon Emerald - ROM Base (Free to Use)

    I've got not a single one of these bugs, and I've been using this base for 2 years now.
  4. Axcellerator

    Patch: Pokémon Emerald - ROM Base (Free to Use)

    You have to make use of the trainers with evs table(search for trainers with evs in the goto menu) and read the documentation on the original download to find out how it works
  5. Axcellerator

    Audio: ROM Hacking Music Pack: 160+ MIDI Songs ready to use with Sappy!

    Hello, quick question, do you know if there's another way of applying the all-instruments patch? I'm using Li Yun's rombase for emerald and it's already using the same space as the all instruments patch for the Pokemon Data. Thanks.
  6. Axcellerator

    Patch: Pokémon Emerald - ROM Base (Free to Use)

    There is a toml file inside the download. That toml file needs to be the same name as your rom, and in the same folder as your rom. After that HMA should automatically show you everything that I've managed to make compatible with it.
  7. Axcellerator

    Patch: Pokémon Emerald - ROM Base (Free to Use)

    So uh, I kinda went and looked deeper, and I managed to figure out stuff about move editing, when I'm done I'll post a toml update that will clear things up a bit, but it'll also be accompanied by a txt file explaining stuff. Moves like dire claw still ain't possible, but we'll have a bit more...
  8. Axcellerator

    Patch: Pokémon Emerald - ROM Base (Free to Use)

    No no, let me rephrase that, there's no way some1 can figure them out, because of how Battle Engine handles them.
  9. Axcellerator

    Patch: Pokémon Emerald - ROM Base (Free to Use)

    One, that would also change Tri Attack, two I can't change what effects do, the Battle Engine upgrade messed with the move effects too much already, it's way too difficult to figure them out.
  10. Axcellerator

    Patch: Pokémon Emerald - ROM Base (Free to Use)

    I can't add new move effects unfortunately, I could do it by copying existing move effects, but something like Dire Claw, I can't do.
  11. Axcellerator

    Patch: Pokémon Emerald - ROM Base (Free to Use)

    I've taken over for updating this base and I've made it compatible with HMA. I got Li Yun's permission. EDIT: You can find the updated on HMA's discord as stated by above comment, or on page 27 on this thread.
  12. Axcellerator

    Why do the scripts i write change when i compile them in-game and why they can't be edited anymore?

    Uhhh why are you using XSE and Advance map? Just use HMA.
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