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Banjora Marxvile
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  • The thing i wonder is can i fit the entire hyrule in such a smal space
    but i guess i could skip some less important features
    Deku tree = Maku path Past and Present
    Dodongo carverns = dunno yet
    Jabu jabu belly = The dungeon is already in Ages xD
    Forest temple = Spirit's grave
    Fire Temple = Wing Dungeon
    Water Temple = leftover's from jabu jabu belly since it ues water going up and down too
    Shadow temple = Cresent Dungeon
    Spirit Temple = Mermaid's cave (uses past and present thing)
    Ganon's Tower = Black tower (final dungeon anyway) but gonna have to have ganon at the top instead of Veran

    Other dungeons = what ever's left :D

    taadaa ~ (8)
    Hmmm ... thats not a bad idea
    I just need to put 3 extra dungeons in for orcarina of time and use oracle of ages since it is based on time and has two overworlds to explore :D
    True
    I have to wait a while anyway make a good story actually hack the game which i cant do till my laptop is fixed.
    I was actually thinking of mixing zelda with pokémon by having Zelda in a pokémon styled like you can catch octoroks and moblins and have link as a pokemon (starters being link ut in different tunics xD) Lame idea's i have ^-^
    True but It's all done different ways everytime
    as for pokemon the story sums the same way
    Get pokemon -> battle gym -> evil team -> more gyms -> more evil -> one gym -> mega evil D: -> last gym -> league -> game done.
    Oh yeah.
    Pokémon is far easier because it's basically league and evil people story all the time
    but zelda the story is complete different every time! D:
    i beg to differ :)
    The scripting is far easier and mapping is ace with the program providded
    the only thing not covered is world map editing and tile inserting and perhaps sprite editing.
    beats pokemon where you a gazillion and one programs to do so :L
    Yes but he could gain a status and besides will all the 4gen hacking stuff going around i'm he'll probally go there sooner or later xD
    Well, I can understand that at least, but shouldn't HotM be based on gameplay?
    I mean sure, we can assume from depth and storylines that a game could be good or bad, but what is a game with good storyline without fun gameplay?
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