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Recent content by BlowDryGuy

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    Pokemon Wack Version (Elite Four)

    Here's a SPOOOOOOOOOKY Halloween update that includes a SPOOOOOOKY sidequest accesible in the lower right corner of Glacie City after you beat the first gym. Introduces a new trick or treating/halloween costume themed pokemon that evolves depending on the mask its holding, a regional variant for...
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    Cannot make a new ability past 255

    ???? Anyway, I did some more messing around and realized that I messed up what number gives me what in my explanation of the problem I was having. 256 gives me No Ability. 257 gives me Stench. 258 gives me Skill Link. So you would think its in order, because 256 is 0 (no ability) and 257 is 1...
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    Cannot make a new ability past 255

    I don't really think you understand just how much stuff I've added. It would take days of just straight on changing stuff around and moving it before I finished. I'd like to avoid that if possible, there must be a way to fix this problem I'm having.
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    Cannot make a new ability past 255

    Far too late for that. I have too many things added in my game and v16 changes too much stuff for my game to be compatible with it.
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    Cannot make a new ability past 255

    v15 with the AI scripts from v15.1.
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    Cannot make a new ability past 255

    I thought of that too, but that doesn't seem to be the case. 257 gives me Stench, which is number 1.
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    Cannot make a new ability past 255

    I defined a new ability in the Ability PBS file as number 256 However, when I go in-game and use one of the pokemon with that ability, they have a Skill Link instead. I've tried dozens of numbers from 257 to 4554 and it still gives the pokemon another ability that isn't Soul Eater. I've tried...
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    Gen 7 Ability Thread

    In this thread, let's try and make some of the code for the Gen 7 abilities. I've created two very simple ones, the first one is Water Compaction. Just put this right under the code for Storm Drain/Lightning Rod in PokeBattle_Move. The second is Fluffy. Put this under Marvel Scale in...
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    [Scripting Question] Ability that activates upon the foe sending out a pokemon

    I want to make an ability called Infohazard that raises the user's Attack whenever the opponent sends out or switches pokemon. Anyone have any idea how to do this?
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    Pokemon Wack Version (Elite Four)

    That's really wacky, not sure how that even happened. Anyway, I fixed it and a new version is available! http://www.mediafire.com/download/pt2cmcp5jlctjyq/Pokemon+Wack+v0.9.2.rar
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    Pokemon Wack Version (Elite Four)

    New update released! A few bug fixes and around 6 new pokemon lines. Some new megas as well as two new forms for Stando. By the way, I think none of the NPCs actually mention this, but if you give Bargear a Razor Fang, it will change form. There's also a chance to encounter it already in that...
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    [Scripting Question] Possible to make a type's attacks deal less damage depending on the user

    Thanks a lot man. As for removing STAB, another one of the type's gimmicks is that the moves/type is very powerful, but the moves have very low PP to compensate for it.
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    [Scripting Question] Damaging version of Spite?

    I'd like to make a damaging version of Spite. I tried using this: But I just get an error message upon using the move.
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    [Scripting Question] Possible to make a type's attacks deal less damage depending on the user

    In my game I've added a new type, the Chaos-type. This type is unique in that it is super effective against all types with a few exceptions. I want to make it so pokemon that aren't Chaos-type will deal less damage when they use Chaos moves. Specifically, I would like non-chaos types to deal...
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    Pokemon Wack Version (Elite Four)

    NEW UPDATE RELEASED! The game now goes all the way to the Elite Four! But the journey is far from over! I still need to finish the postgame! This will be the last update for quite a while though, so I suggest playing through the game! In the next update, I will be making a complete overhaul to...
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