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Thank you everyone for the kind words and feedback! We will push another update hopefully soon to fix a number of small issues/bugs and also to add a few highly requested improvements!
All enemy Pokemon (trainers, bosses, etc) have Quirky (neutral) nature, and all 15IVs. Wild caught Pokemon have random IVs and random nature.
No manipulating IVs currently. We are considering adding bottlecaps in next update.
Coming from someone who has been a lifelong fan, and played every Pokemon game...
1. Emerald
2. Heart Gold / Soul Silver
3. Black2 / White2
HM. Ultra Sun / Ultra Moon
I think if the Online/COOP was much more enjoyable, I would've stuck around and played Scarlet/Violet a lot more. I never even ended up playing the DLC for Sword/Shield or Scarlet/Violet.
IV are not changeable, and that was a design choice. The only exception, is your starter has all perfect IVs. There is a built in IV viewer though, in the party menu, click "STATS".
Throughout the story, the Player can find several Ability Patches/Capsules as well as Nature Mints in the overworld.
The current link is for 0.9.9.3 patch. Within the next couple days, we will drop the 1.0 patch, which will contain exp share for whole team. Keep in mind, that only applied for Standard Mode. Nuzlocke (EXPERT) Mode has Rare Candy Jar, meaning it's a grindless experience.
THIS PAGE IS STILL UNDER CONSTRUCTION! PLEASE BE PATIENT! THANK YOU!
[V1.0] Release Trailer:
FULL PERMISSION FOR THE CONTENTS OF THIS THREAD TO BE HOSTED ON EXTERNAL SITES!
Introduction:
Hello everyone. My name is CD, and this is my team's first ROM Hack! Even though we come from experience...