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Sorry for the late answer... I will check this update when I can. And to answer your questions, I don't use "Remove Poke Events On Load Save Transfer - Add On". I use "Additional Despawn Methods - Overworld Encounters Add On"
It's not me who got the error, it's people on my discord who got it. I may have an idea where the error can be located, it may be in the perma anim thing. But since someone else tried to reproduce the same bug and was unsuccessful... Maybe the people who reported this bug used something to...
There is a critical bug that needs to be fixed as soon as possible with Additional Animations - Overworld Encounters Add On 1.4 for ES V20.1.
When you save in front of a shiny and reset the game (not with f12), the next shiny that will try to appear or trying again with the same shiny will send...
Hello, from time to time I get this error:
[Pokémon Essentials version 20.1]
[v20.1 Hotfixes 1.0.7]
Exception: SystemStackError
Message: stack level too deep
Backtrace:
[Additional Animations - Overworld Encounters Add On] 002_add_on_additional_animations.rb:127:in `each'
[Additional...
I think there is a small bug... When I give a item/move item from the Pokémon menu the game do this!
And btw I have only the hotfix 1.4 and your plugin 1.1.
Also this a fresh ver of Es and both plugins.
I don't know if it's already available but I think it would be nice if something like this was available
":wait => 5,"
In my opinion I find that the events go a little too fast, so the possibility of waiting a few moments to reduce their speed would be not bad
I just tested all the pre-built battles, and the only bug I found is this:
(I added the bug in a screenshot)
If I ever find more bug I will let you know!
Also this plugin is awesome and I think this is exactly what pokémon essential was missing