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Recent content by Chalk33

  1. Chalk33

    [Scripting Question] Stuck on new abilities

    Well, I’ve run into some more trouble. I’ve been working on the first ability, the one related to the sleep effect (Telepathic Assault), but I’m having difficulty getting the coding to work. I’ve been focusing on the move Nightmare first. I’ve added this in PokeBattle_Battle (the addition to...
  2. Chalk33

    [Scripting Question] Stuck on new abilities

    Alright so I’m looking there and also comparing it with a fresh, unchanged copy of Essentials. First off, you’re right about the ability. Line 390 calls “attacker.hasWorkingAbility” without specifying an ability. However, there’s something a bit more odd. Lines 389 through 393 are as follows...
  3. Chalk33

    [Scripting Question] Stuck on new abilities

    Well, I’m suddenly having a problem now. I wanted to test an ability in battle (the first one), but whenever my Pokémon or an opponent tries to use a damaging move I get this error: This occurs even after I remove what little coding I did for the ability I was trying to test. It also seems to...
  4. Chalk33

    Pokétch for Pokémon Essentials

    Fair enough on not wanting to rewrite it, I completely understand. But, no more error messages now. Thank you! I also want to add that adding it only for the clock app fixes the issue (or at least my version of the issue). Just some extra info I find interesting, lol. Thanks again for the help!
  5. Chalk33

    [Scripting Question] Stuck on new abilities

    Yeah, that’s more or less what I’ve been trying to do. I’ve had a bit of success with it, but not as much as I’d like. Still, it’s good to know that I’m on the right track if nothing else, so thanks for the reinforcement! And yep, I luckily already know the search method, lol (absolute LIFE SAVER).
  6. Chalk33

    Pokétch for Pokémon Essentials

    I actually did that at first, since I had gotten the scripts from Relic Castle where you did say to put them there. However, when I do that I instead get this error: This error actually causes the playtest window to close entirely. I had previously tried to comment out the line, but there were...
  7. Chalk33

    [Scripting Question] Stuck on new abilities

    Awesome, I'll try those. Thanks! Very much appreciate the help, like I said I'm way out of my league on this lol. Looking through all the coding to try these myself makes my head spin. I'll preface what I'm about to say by saying that these abilities are not ones I've made, but rather the guy...
  8. Chalk33

    Help for learning and scripting!

    Well, I can’t address much of your post since I don’t know the answers to much of it myself (even though I’ve had a Python class as well, or rather I’m about to finish it now actually). However, I can at least tell you the language: Ruby. It definitely has a fair few differences to Python...
  9. Chalk33

    [Scripting Question] Stuck on new abilities

    I, unfortunately, could use some assistance (and do redirect me if this is the wrong place). We're trying to code some new abilities for our project, but I'm not a coder by nature (and even if I was, my training is in Python, not Ruby). I've managed to get a few on my own, but any help is...
  10. Chalk33

    [Question] Opinions on remake-style games (more or less)

    Oh, that's really good to know! Thank you for sharing that. The fact that others are doing it says a lot, lol.
  11. Chalk33

    [Question] Opinions on remake-style games (more or less)

    I recently (perhaps a week or two ago) found out about Pokemon Essentials and, of course, wanted to give it a go. I'm helping one friend with his own project, which is going well so far. However, I really wanted to do something of my own. Platinum was my first pokemon game, and so of course I...
  12. Chalk33

    Pokétch for Pokémon Essentials

    I seem to be having an odd little bug. Whenever I begin a playtest, I get a series of error messages in quick succession before compiling. This occurs regardless of whether the save is before or after obtaining a poketch (though I haven't confirmed if it's the same exact set of errors, just...
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