Chalk33
Ex-watchmaker from Polyhex (not even a Pokémon thi
- 13
- Posts
- 7
- Years
- Sinnoh
- Seen Mar 15, 2021
I, unfortunately, could use some assistance (and do redirect me if this is the wrong place). We're trying to code some new abilities for our project, but I'm not a coder by nature (and even if I was, my training is in Python, not Ruby). I've managed to get a few on my own, but any help is appreciated on the rest:
I realize that's quite a bit, but frankly I'm out of my depth on this one (though I've managed to figure out two simpler ones not listed here, at least). Again, any help is appreciated.
- An ability which causes the user's moves to always treat the target(s) as asleep without the status condition, even if they have Insomnia, Vital Spirit, or Sweet Veil
- An ability which causes all draining moves (draining kiss, draining pinch giga drain, etc) to become water-type
- An ability that causes the user to ignore the first Fighting-type move used on it and instead increase its own Attack
- An ability that reduces the opponent's Attack and Special Attack harshly for one turn (you could probably build off of Intimidate for this one, but I'm not sure where to begin on the specifics)
- An ability that lets the user dodge all Rock-type moves and Stealth Rock on switch-in
I realize that's quite a bit, but frankly I'm out of my depth on this one (though I've managed to figure out two simpler ones not listed here, at least). Again, any help is appreciated.