Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
Our weekly protagonist poll is now up! Vote for your favorite Conquest protagonist in the poll by clicking here.
Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.
Not sure if this is a bug.
When selecting a starter, if a Pokemon typically has 1 normal ability and 1 hidden ability (according to the radical red dex), you can actually keep re-rolling until you magically get a 2nd ability.
In the in-game Pokedex, every Pokemon will be shown to have 2...
Bug: Pokemon with Protean start the battle with the wrong type. I have a Gouging Fire with Protean, but at the beginning of a battle, it's already Rock type for some reason.
Ok some more information. Let's say I start a battle and my Gouging Fire is Rock type at the beginning of the match...
2 suggestions:
1. I like the dialogue skipping by holding R, but it should never skip through Yes/No selection boxes. Sometimes it stops and sometimes it doesn't.
2. Like in Radical Red, each route should have Day/Night pokemon. This would make the randomizer more species-rich.
Question about "Legendary-Aware". It says it's the same thing as normal species randomizer, except it guarantees legendaries will be randomized into legendaries.
Does this mean normal pokemon can still randomize into legendaries? OR does it mean you can ONLY get a randomized legendary if the...
I haven't even played yet, but I will say THANK YOU for using Radical Red as, for lack of a better word, skeleton for Emerald Imperium. Radical Red is still the gold standard when it comes to QOL, documentation, and online dex, so the fact that you can basically just use...
Tiny request. In Radical Red, I'm able to hold down the R button ("E" key on my keyboard) to quickly go through dialogue. Would be a great feature to not have to keep spamming the A button, especially on subsequent playthroughs.
I'm just going to keep a list here and edit over time:
- Chilling...
More Randomizer Feedback / Suggestions
Again, love the game. Here are some things I think would make the Randomizer more refined.
1. Species randomizer (normal, not scaled) should be mapped so each route has different Pokemon. Basically for each route, take the OG Pokemon slot and randomize...
As it stands now, Pokemon / Abilities / Learnsets in the Randomizer are predetermined when you start a "New Game", so if you wanted to re-roll your starter options, you need to start a "New Game" from the beginning. Would it be possible to have the Pokemon / Abilities / Learnset predetermined...
(First off I love the game. Easily my favorite Pokemon ROM. Hopefully addressing the following list of bugs can help make the game even better)
Bugs on Randomizer 3.1 (Species + Abilities):
1. You're prone to finding the same abilities within each game file. My starter had "As One" as its...
Sorry, me again. Another cool tweak would be to buff Justified. Raising attack by +1 after getting hit by a Dark move is such an underwhelming ability for the Swords of Justice legendaries.
Some ideas on how to buff it:
1. raises attack +2
2. raises attack +1 / defense +1
3. raises attack +1 /...
Again, love the game. It's so good I only have minor suggestions. I'd be super useful if you could sort the TM case by name. I don't know the TM # for most TMs so I'm constantly scrolling up and down to see if I have a TM.