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I am trying to expand the # of pokemon in a Leon & Ultima's firered rom on PGE, and I keep getting an unhandled exception that says "no access to memory location." The roms.ini is in the correct spot, as is the ini of the rom I am trying to hack. All I've done so far is expanded the size of the...
Hi I am trying to expand the # of pokemon in the rom, and I keep getting an unhandled exception that says "no access to memory location." The roms.ini is in the correct spot, as is the ini of the rom I am trying to hack. I expanded the rom size using PGE, took note of the 0xA00000 repointer in...
Thanks! If I want to find out how to access those tables they are referencing in that thread, would I post to ASM and/or Research & Development? Just want to direct my next post to the correct spot
Thank you @Petuuuhhh & @Avara. So I found some code on Google (from a Spanish forum) that I think would help me change the effects:
if (attackerHoldEffect == HOLD_EFFECT_LIGHT_BALL && attacker->species == SPECIES_PIKACHU)
spAttack *= 2;
to
if (attackerHoldEffect == HOLD_EFFECT_LIGHT_BALL...
Hi,
I'm making my first rom hack and looking to change the effects of hold items (for example, the light ball) in Pokemon Emerald. Every tool I've found has a hex slot for hold item effects (0x2D), but nothing lets me edit what the actual effects do (like affect both ATT and SP ATT instead of...