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Recent content by CoconutBreeze

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    PGE / Leon & Ultima's Fire Red Rom Base Help!!!

    I am trying to expand the # of pokemon in a Leon & Ultima's firered rom on PGE, and I keep getting an unhandled exception that says "no access to memory location." The roms.ini is in the correct spot, as is the ini of the rom I am trying to hack. All I've done so far is expanded the size of the...
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    Patch: Leon's DPE + CFRU Base and Ultimate Rom Base

    Hi I am trying to expand the # of pokemon in the rom, and I keep getting an unhandled exception that says "no access to memory location." The roms.ini is in the correct spot, as is the ini of the rom I am trying to hack. I expanded the rom size using PGE, took note of the 0xA00000 repointer in...
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    Yellow hack: Evo-Yellow - All Pokemon Follow, Evolve Pikachu, catchable 250+ pokemon, alt. Minimalist 151 vers and Eevee/Meowth Starter Versions

    Hi thanks for making this hack! Wondering is there a version without the type changes?
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    FireRed hack: Pokémon: Liquid Crystal [3.3.xxxxx Live Beta]

    Haha yes I meant the physical special split. Didn't even know Player Search System existed. Thank you!
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    FireRed hack: Pokémon: Liquid Crystal [3.3.xxxxx Live Beta]

    Hi @Kertra does your version include the PSS?
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    How to edit hold items' effects

    Awesome hey thanks for your help!
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    How to edit hold items' effects

    Thanks! If I want to find out how to access those tables they are referencing in that thread, would I post to ASM and/or Research & Development? Just want to direct my next post to the correct spot
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    How to edit hold items' effects

    Thank you @Petuuuhhh & @Avara. So I found some code on Google (from a Spanish forum) that I think would help me change the effects: if (attackerHoldEffect == HOLD_EFFECT_LIGHT_BALL && attacker->species == SPECIES_PIKACHU) spAttack *= 2; to if (attackerHoldEffect == HOLD_EFFECT_LIGHT_BALL...
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    How to edit hold items' effects

    Hi, I'm making my first rom hack and looking to change the effects of hold items (for example, the light ball) in Pokemon Emerald. Every tool I've found has a hex slot for hold item effects (0x2D), but nothing lets me edit what the actual effects do (like affect both ATT and SP ATT instead of...
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