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Recent content by COMBOY

  1. COMBOY

    [Release] Pokémon Crimson & Navy

    Until I find a way to link between games by bluetooth or Internet... Maybe I'll ask Pokémon Zeta & Omicron's creator, northrone, for that... That's precisely why I'm looking for an English-speaking person to help me with the English dialogs, specially for American modisms like Glenn's for...
  2. COMBOY

    [Release] Pokémon Crimson & Navy

    Did you try to catch a Magikarp with the Old Rod? but yeah, maybe I'd try to edit the water-type encounters in some routes for next version, I put the mayority of them in the water, but you can't catch them until later with HM05 Surf and the Good and Super Rods... (Sorry, my bad) Regional...
  3. COMBOY

    [Release] Pokémon Crimson & Navy

    Yeah, I tried to reduce the dialogs lenght as most as I could, I remembered the very first demo I made long time ago had a lot of that, so the first missions were highly modified for the 4 GYM BETA. Anyway, thank you for your comment. :)
  4. COMBOY

    [Showcase] Pokémon Crimson & Navy - Art Gallery

    UPDATE 04/27/2015: 2 more concept arts available in the "OTHER CONCEPT ARTS" gallery!
  5. COMBOY

    [Showcase] Pokémon Crimson & Navy - Art Gallery

    UPDATE 04/10/2015: The Gym Leaders headshots and profiles are now available in the gallery!
  6. COMBOY

    [Release] Pokémon Crimson & Navy

    VM = Visitor Messages {XD}
  7. COMBOY

    [Release] Pokémon Crimson & Navy

    You can access any of the first four gyms anytime as you advance in the game, so the levels of the trainers and gym leaders can vary depending of how many badges do you have. I guess you've chosen to go from Route II to Industrial City, so the first badge space would be filled, and then you went...
  8. COMBOY

    [Showcase] Pokémon Crimson & Navy - Art Gallery

    Yeah, I'm not used to draw pokémon frequently, so it's something difficult for me to make them in poses, specially if they stand differently from humans, that I draw the most, he he he! Some weeks ago I made drawings of Entei and Articuno for the intro sequence of my game, their close-ups are in...
  9. COMBOY

    [Showcase] Pokémon Crimson & Navy - Art Gallery

    Thanks! Well, I actually didn't based my characters in FR/LG, but in other concepts I made for my other stories, Crimson has a little resemblance to Red, but just in the hat and vest. And about Navy, just like my other concepts, I almost made his hair based a little on Bakura, but with some...
  10. COMBOY

    [Showcase] Pokémon Crimson & Navy - Art Gallery

    This thread is made as an art gallery related to my fangame Pokémon Crimson & Navy, all of them drawn by me. this gallery will be filled with different concept arts and other kinds of drawings. THE MAIN CHARACTERS THE RIVAL THE GYM LEADERS OTHER CONCEPT ARTS (UPDATED 04/27/2015) More...
  11. COMBOY

    [Release] Pokémon Crimson & Navy

    You mean in the Poke&Play forums, right? Yeah, there I've published the first Demo long time ago in 2011, but only in Spanish, it contained the same story, with some changes in comparison with the new 4 Gym Beta, it had 2 gyms, but only 1 of them available depending of the route you choose in...
  12. COMBOY

    [Release] Pokémon Crimson & Navy

    NEW UPDATE 04/03/2015: DATA FOLDER Version 1.2 available! This add-on will fix the move type bug in the Pokémon summary, that indicated every move as normal-type moves. Now they'll indicate their real type. DOWNLOAD: PkMn C&N Data folder V1.2
  13. COMBOY

    [Release] Pokémon Crimson & Navy

    NEW UPDATE 04/02/2015: 4 GYM BETA Version 1.1 available! - Fixed some translations to Spanish. - Fixed some events. - Added a little new plot scene in the Mining Plant arc.
  14. COMBOY

    [Release] Pokémon Crimson & Navy

    INTRODUCTION This is a Pokémon fan game for Windows computers created and presented by COMBOY, made and elaborated using the 'Pokémon Essentials' kit (v13) for RPG Maker XP, made by Maruno, Flameguru and Poccil. (This game is still in progress of making, so what you are going to download and...
  15. COMBOY

    How to put a language option in the Options menu screen?

    Sorry for my late response. Your code worked perfectly! Thank you!
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