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Recent content by Dakress

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    HeartGold hack: HGSS Golden Edition

    Found a few dialogue-related oversights: * After defeating Falkner, he still says TMs can be used once even though that's no longer the case. * In the Celadon Building where you would normally get the GB Sounds item, the NPC that gifts it still asks you to get all 16 badges. Weirdly enough...
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    Platinum hack: PlatinumQoL - Now compatible with Following Platinum

    Awesome update man. I think switching to using Following Platinum as the go-to base is the right call given how popular that mod is already.
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    Graphics: Animated Gen 6 Pokémon icons for Gen 4 (Platinum, HGSS) and 5 (BW/B2W2)

    Ever wanted to use Meromero's Gen 6 Pokémon icons for Gen 4 and 5, but were a bit disappointed that these weren't really animated (they just bounce up and down)? Well, after manually importing and tweaking MrDollSteak's graphics repository meant for the GBA games, I managed to get an animated...
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    HeartGold hack: HGSS Golden Edition

    Found a weird bug involving the Voltorb Machines from the Goldenrod and Celadon Game corners; if you interact with one while having no coins whatsoever, your following pokemon will remain frozen in place up until you either talk to one of the NPCs, talk to the pokemon, or just leave the area.
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    HeartGold hack: HGSS Golden Edition

    It's playable from start to finish, so I dare say yes.
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    FireRed hack: [COMPLETE][pokefirered] Pokémon FireRed and LeafGreen+

    Consider me intrigued. I really dig your hack man.
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    HeartGold hack: HGSS Golden Edition

    Not sure if this has been reported before, but as a side effect of making Primo always gift you a Slugma Egg near the start of the game, it's currently impossible to obtain the special backgrounds for PC boxes and some of the other eggs. Is that intended, or a necessary drawback?
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    FireRed hack: [COMPLETE][pokefirered] Pokémon FireRed and LeafGreen+

    Sweet! Been waiting for a FireRed hack like this for a long time, so I'll be sure to give it a try and report whatever oddities I might find.
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    HeartGold hack: HGSS Golden Edition

    Can corroborate the glitch's there. He's around the 60s the first time you fight him last time I checked.
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    FireRed hack: Nameless FireRed Project [Alpha 1.02 Released]

    I think I found a bug with the ability Cheeck Pouch. I have a Bunnelby with it and it randomly found a Chesto Berry like if it had Pickup instead.
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    Emerald hack: Pokemon R.O.W.E. - an Open World Version of Pokémon Emerald(Gen 8, Following Pokémon, Costumes and much More)

    Absolutely nice hack man! I do have noticed most trainer teams seem to be relatively similar to the ones in vanilla Emerald (at the very least taking into account pre/evolutions when considering the level scaling). Are there any plans to spice them up later so they can use more pokemon variety?
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    [Graphics] Having issues inserting new pokemon sprites to Pokemon Platinum.

    I want to insert some slighly edited pokemon sprites of my own to Pokemon Platinum but for some reason PokeDSPic tells me the new file "has to be 8bpp indexed, otherwise it won't work". I've tried making new sprites with Paint, Paint Tool Sai 2 and GIMP and all of the tools create incompatible...
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    A Couple of Questions Regarding HG/SS

    Yeah, in that case any of the 2 tools should do the trick. About the second question, so far no one has ever done but it should technically be possible since there are specific areas in the original HGSS that disable the following pokemon feature (like Clair's gym iirc).
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    A Couple of Questions Regarding HG/SS

    As far I'm aware it's possible to do only the last 2 points, which can be done quite easily with either PPRE or Spiky Pichu's Editor. For trainer related shenanigans I suggest you to use the 2nd tool since it allows you to do more stuff like giving their pokemon seal ball animations and even...
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    HeartGold hack: HGSS Golden Edition

    Pretty neat base hack! I especialy dig the changes done to the game corner trying to make it feel like a casino/game arcade. I did find a few bugs/oversights of sorts though: -Electivire's menu sprite has a yellow dot in a place meant to be transparent when it's "animating"...
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